View Full Version : LucasArts classics coming to Steam
InexorableTash
07-06-2009, 07:42 PM
http://www.gamasutra.com/php-bin/news_index.php?story=24332
According to the article, the following "classics" are going to be released via Steam for download, among other non-Indy titles:
LEGO Indiana Jones
Fate of Atlantis
Last Crusade (presumably the adventure game)
DocLathropBrown
07-06-2009, 10:24 PM
*Crosses fingers*
C'mon XP-compatible Infernal Machine.... C'mon!
DocWhiskey
07-07-2009, 12:54 AM
This is fantastic news!
Col. Detritch
07-07-2009, 01:07 AM
Of cause it's great news! Finally, and they said LEGO Indy too. I'm pumped... C'mon Infernal Machine!:hat:
The Tingler
07-07-2009, 04:33 AM
Yes, I'm hoping for an Infernal Machine that's XP/Vista compatible too... and with decent controller support wouldn't hurt!
Apparently the version of Last Crusade being released is a slightly updated version too (http://www.mixnmojo.com/php/news/showfile.php?id=3484&category=lucasartsnews).
ResidentAlien
07-07-2009, 04:44 AM
So for the uninitiated... Correct me if I'm wrong...
Steam is a Windows only platform to run games? It's an non-intrusive, non system intensive process that works as an emulator of sorts? Do the games run directly in the environment? I assume it's something I can run on my Mac via Parallels with little difficulty? Especially for an un-taxing game like Last Crusade?
IndyAJA77
07-07-2009, 06:58 AM
So for the uninitiated... Correct me if I'm wrong...
Steam is a Windows only platform to run games? It's an non-intrusive, non system intensive process that works as an emulator of sorts? Do the games run directly in the environment? I assume it's something I can run on my Mac via Parallels with little difficulty? Especially for an un-taxing game like Last Crusade?
I hope that's the case, because, as a Mac user, that was my first thought as well! It would be a shame if Mac users couldn't join in on the fun.
Morning Bell
07-07-2009, 11:47 AM
I hope that's the case, because, as a Mac user, that was my first thought as well! It would be a shame if Mac users couldn't join in on the fun.
That's what I'm wondering too. As I Mac user I would love to finally have a chance to play the LC graphic adventure.
ResidentAlien
07-07-2009, 01:06 PM
That's what I'm wondering too. As I Mac user I would love to finally have a chance to play the LC graphic adventure.
You can already. Use ScummVM.
Steam is a Windows only platform to run games? It's an non-intrusive, non system intensive process that works as an emulator of sorts? Do the games run directly in the environment? I assume it's something I can run on my Mac via Parallels with little difficulty? Especially for an un-taxing game like Last Crusade?
Steam is a webstore that also acts as a validating platform for the games bought from there. A person buys a game from Steam, downloads it to his or her own hard disk, installs the game and then runs it as a separate entity after validating it via Steam, which will also duplicate as a launcher for the game.
A game tied to Steam might run under Parallels or some other emulation, or it might not, but the client itself has no emulating capabilities whatsoever. So while there is a way to make the program run on Macs, that alone doesn't guarantee any compatibility with the games acquired through it.
AlivePoet
07-07-2009, 03:01 PM
Steam is a webstore that also acts as a validating platform for the games bought from there. A person buys a game from Steam, downloads it to his or her own hard disk, installs the game and then runs it as a separate entity after validating it via Steam, which will also duplicate as a launcher for the game.
A game tied to Steam might run under Parallels or some other emulation, or it might not, but the client itself has no emulating capabilities whatsoever. So while there is a way to make the program run on Macs, that alone doesn't guarantee any compatibility with the games acquired through it.
So essentially an anti-piracy system? I assume that means you can't run the games offline, so it would be useless for travel where wireless isn't available.
Johnny Nys
07-07-2009, 04:48 PM
All this online game buying/downloading ... Frankly I'm getting a bit sick of it. They did it for Sam & Max, now they're doing it with Monkey Island.
Where are the days when you could simply walk into a store, pick up a game from the shelves, go to the counter and pay for it, go home and play it?
I've been looking for a hardcopy of the first season of Sam & Max, but looks like only the Wii version is available here. However, you can pre-order both versions of season two.
So essentially an anti-piracy system? I assume that means you can't run the games offline, so it would be useless for travel where wireless isn't available. Actually, games from Steam do work offline, as long as they have been validated at some point.
AlivePoet
07-07-2009, 09:02 PM
Actually, games from Steam do work offline, as long as they have been validated at some point.
Okay, thanks. That's good to know, since I probably won't have a wireless signal playing the Monkey Island remake at the beach. :cool:
Forbidden Eye
07-08-2009, 05:38 PM
You can already. Use ScummVM.
Yeah, but don't you need the original files?
Yeah, but don't you need the original files? You do. But it doesn't matter if they are for a different system as long as the ScummVM is for your native OS.
Trennas
07-09-2009, 05:12 PM
My girlfriend and I got FoA and the Last Crusade through steam. Apparently the games have been updated somewhat, as FoA plays with voices without any trouble whatsoever. Should run on pretty much any windows system then :)
ResidentAlien
07-09-2009, 06:36 PM
My girlfriend and I got FoA and the Last Crusade through steam. Apparently the games have been updated somewhat, as FoA plays with voices without any trouble whatsoever. Should run on pretty much any windows system then :)
The talkie version has been around since 1994...
...and the game always ran well using ScummVM or DosBOX.
Trennas
07-10-2009, 02:18 AM
I know that, I have the original CD right here and I was never able to get the voices to work, only partly, like I have explained to you before.
This versions works without the use of SCUMMV or DosBox AND it plays the voices normally. I'd say that's improvement.
Inbanana
07-10-2009, 07:15 AM
"Steam, why did it have to be Steam..."
Trennas
07-10-2009, 09:59 AM
What's wrong with Steam? :confused:
Inbanana
07-10-2009, 12:00 PM
Nothing I guess... other than I just think its kind of a heavy handed approach at anti-piracy, one that I'm not sure even works, and only seems to end up punishing their customers by making them jump through all kinds of hoops just to get the software that they've honestly bought and paid for up and running... I mean, first you have to download Steam, set up an account, download the game, do all the auto-updates, make sure you're connected to the internet when you want to play it so it can be validated online... all just to play a single player game? I don't know, its just a little bit too intrusive for my tastes... I'd love to try out the Last Crusade adventure game and the talkie version of Fate of Atlantis (the Amiga version I use to have didn't have the voice overs...), but I'd rather not have to install Steam again on another system... Anyway, its just a weird thing I have about Steam... don't mind me...
Then again, one only has to jump through those hoops only once during the initial installation. Once it's done, Steam reverts to being a de facto launcher for the game.
Majority of the process is automatic too... I mean, we'll have to install all the games we want on our computers and even a so-called "standard" installation process has us checking an option or two as well. I don't seriously see what's the big deal with doing those mandatory mouseclicks in Steam, especially since one doesn't have to bother with them again.
UKIndyFan
07-11-2009, 10:28 AM
Really showing my age here but I think FoA is pretty rubbish. I'm still on the stage when Sophia is giving her lecture and can't figure out what to do! The stage hand has wandered off and am I meant to mess with the levers or something. Gameplay is annoying and takes way too long.
Johnny Nys
07-11-2009, 10:54 AM
What, never played an adventure game before? The whole idea is to figure out what to do. Yes, mess with the levers until the light turns green (if I remember correctly you have to push both the left and right lever forward), then push the button to launch the puppet and interrupt Sophia.
spiralout
07-11-2009, 08:38 PM
Nothing I guess... other than I just think its kind of a heavy handed approach at anti-piracy, one that I'm not sure even works, and only seems to end up punishing their customers by making them jump through all kinds of hoops just to get the software that they've honestly bought and paid for up and running... I mean, first you have to download Steam, set up an account, download the game, do all the auto-updates, make sure you're connected to the internet when you want to play it so it can be validated online... all just to play a single player game? I don't know, its just a little bit too intrusive for my tastes... I'd love to try out the Last Crusade adventure game and the talkie version of Fate of Atlantis (the Amiga version I use to have didn't have the voice overs...), but I'd rather not have to install Steam again on another system... Anyway, its just a weird thing I have about Steam... don't mind me...
Let's see... I have 72 games listed on Steam. What would be easier, installing them from discs or downloading them all at once?
Trennas
07-12-2009, 01:32 PM
Let's see... I have 72 games listed on Steam. What would be easier, installing them from discs or downloading them all at once?
Which are accessible from any computer as long as it has Steam, too :)
Skylover SC
07-12-2009, 06:21 PM
too bad they dont release those games soundtracks for download too :dead:
michael
07-14-2009, 03:49 PM
I purchased Fate of Atlantis and Last Crusade through Steam this weekend, always fascinated with the allure that Fate of Atlantis gets around here, so I've been meaning to try it.
I'm hoping I will get the same out of it as the people who love it so much.
I never played those games growing up.
IAdventurer01
07-14-2009, 06:37 PM
For something like a rerelease of these classics, I don't have a huge issue of releasing them via Steam - it's cheap for the company, they can pick up a few bucks, and players can find out what they've been missing. I don't care for download-only titles though if they're on their first release and are from a pretty serious publisher. I like my hard copy and nice packaging!
I've been looking for a hardcopy of the first season of Sam & Max, but looks like only the Wii version is available here. However, you can pre-order both versions of season two.
Are you talking about at retail stores or something because, uh ...
http://www.telltalegames.com/store/samandmax-season1-disc
And pre-order, really? Hasn't it been out for half a year or so?
... (I'm not trying to be a jerk I'm just trying to be helpful. I'm not sure if that's coming across)
Johnny Nys
07-15-2009, 10:56 AM
Yes, retail stores, because they accept cash don't require credit cards.
The pre-order I mentioned is for the complete season 2 compilation disc. The final episodes are still to be released online, as far as I can tell.
Usually I order stuff online at proxis.be, because next to online payment, they also allow regular bank transfers, and delivery is free. Of course what you can buy depends on their catalogue.
No, I don't think you're being rude. I went through several discussions about online payment and creditcards and Paypal and all that in the past, and I'm a bit tired of explaining why I don't want/can't use those options. I understand that for most people buying stuff online has become as common as going to the bakery at the corner on Sunday morning to buy croissants, so I also understand why my "problem" would seem insignificant. But that's why I always say it's strictly "my" problem, not a general one, but I do want to keep my right to complain about it now and then, because everyone complains about something now and then about things I myself might find too trivial or silly. It's all a matter of perspective.
AlivePoet
07-15-2009, 04:10 PM
As most of you Monkey Island fans are probably aware, the new special edition of the classic adventure released today on Steam for a bargain price of $9.99. But while the price is low, the system requirements are high--very high, for what it is. From what I've seen, the graphics, while beautiful, are still fairly simple and the animation isn't all bells and whistles. But these requirements are an outrage.
# OS: Windows XP® or Windows Vista®
# Processor: Intel Pentium 4 3GHz or AMD Athlon 64 3000+
# Memory: 256 MB RAM, 512 MB for Vista
# Graphics: 128 MB with Shader Model 2.0 capability
# DirectX®: 9.0c (March 2009)
# Hard Drive: 2.5GB free hard drive space
# Sound: DirectX® 9.0c compliant sound card
3 ghz? for this? and 128 mb of video ram? For you folks running new machines these requirements probably seem pretty tame, but as for me, running my 1 ghz laptop with 16 mb of video memory... I was hoping for something a little less system heavy. Ah well.
That's a pretty tall order if you consider that you can run the original MI on a modern stopwatch if you'd like (an exaggeration) and as far as I know, the remake's still running on 20-year-old code.
However, I doubt it's going to hurt sales too much, as it should run on technology that laps back five years. Those reqs actually pretty much mirror the machine I bought in 2003 (and have since replaced two times over). And a game that runs on a comp that was state-of-the-art five to six years ago isn't all that unreasonable.
Johnny Nys
07-16-2009, 02:51 AM
That's the problem with pc games. At least with consoles, you don't have to worry about such a thing. Luckily there's such a thing as demos, so you can try out a game before you buy it. I always thought if you can run the demo, you can run the entire game. But not every game has a demo. The new Telltale MI has one but I don't think the special edition has.
The Tingler
07-16-2009, 05:11 AM
I don't know if those requirements are serious. I can't imagine it needing that much... but on the other hand - 1Ghz? 16Mb memory? It's all very well saying "that's the problem with PC games", but you still can't run a PS3 game on a PS1. That's the equivalent!
too bad they dont release those games soundtracks for download too
Here you go. (http://s-island.mixnmojo.com/fate.php)
For all those who have never played an adventure game before, like UKIndyFan, and are just buying it because we've hyped up Fate of Atlantis as the best Indy game, beware. These games are about puzzle solving, not action, and so they're a lot slower paced than you might be expecting. They also present their puzzles a lot more subtly. In short, if you like games with a fast pace, they won't be for you.
On the other hand, it is the best Indy story in a game.
As for the stage puzzle, you have to get those levers to light up green and then I think you have to push another button or lever on the controls to let that fake ghost go and ruin Sophia's presentation.
Johnny Nys
07-16-2009, 10:41 AM
It might be the equivalent, but all PS3 games still run on a PS3, all PS2 games run on a PS2 and all PS1 games run on a PS1.
The PS2 was released five years after the PS1, and the PS3 six and a half years after that (I'm using the release dates for my location).
However, in the same time frame, you could buy a new PC in January of any year, and you'd already be having a hard time trying to run games coming out in December of that year, if not July or August, forcing you to upgrade. And because individual systems can be so unique depending on brands of hardware and such, even system requirements mentioned on game boxes don't always guarantee a smooth run. And if you're not a computer wizard who knows how to play with the settings and software, you're screwed.
To me there's a clear difference between a next generation console and a new computer with better hardware. Any fool knows you can't run a PS3 game on a PS1, or an X-Box game on a Wii for that matter.
That's why I switched to consoles back when GTA3 came out. If a next gen comes out, you only have to pay for a piece of hardware once and you're set for several years. I'm not one of the lucky ones who can buy a new computer each year to keep up with new releases.
Sorry for the rant, but I'm a budget gamer, which doesn't make me any less enthusiastic about games than people who can afford more than one system, and budget gamers to me seem a mostly ignored demographic, which is only natural because companies will always focus their attention on the people from whom they can receive the most money.
However, in the same time frame, you could buy a new PC in January of any year, and you'd already be having a hard time trying to run games coming out in December of that year, if not July or August, forcing you to upgrade. And because individual systems can be so unique depending on brands of hardware and such, even system requirements mentioned on game boxes don't always guarantee a smooth run. And if you're not a computer wizard who knows how to play with the settings and software, you're screwed. Nonsense. At least as long as you know what to buy, and when to buy. With a bit of knowledge anyone can make his or her rig stand the test of time from two to three years without any major compatibility issues. And that doesn't mean buying state-of-the-art parts either.
Trennas
07-16-2009, 01:27 PM
I got my computer six years ago and it's still running like a charm. It runs virtually every game (except for games with real outrageous standards) smoothly. For anything that requires a little more power, I have a PS3. Worked out pretty well so far :up:
(except for games with real outrageous standards) I'm going to assume this translates as "every other game published nowadays". There's no friggin' way that a six-year-old rig runs majority of the recently-published commercial games without any upgrades. (And if there's been any, then that whole statement doesn't really hold true.)
Trennas
07-16-2009, 04:07 PM
That's exactly what I meant, Finn, I was a bit lost for words earlier, must be the summer heat messing with my brain. :p Never upgraded the beasty either, except for replacing the hard disk when the old one had crashed.
Johnny Nys
07-16-2009, 04:29 PM
Nonsense. At least as long as you know what to buy, and when to buy. With a bit of knowledge anyone can make his or her rig stand the test of time from two to three years without any major compatibility issues. And that doesn't mean buying state-of-the-art parts either.
That's exactly what I was talking about when I said "And if you're not a computer wizard who knows how to play with the settings and software, you're screwed." What I described above is fact, coming from hard personal experience, so if you label my lack of knowledge as nonsense, which to me is one step removed from calling me ignorant and that the fault lies only with myself, then you're insulting my intelligence, blaming me for not reading each edition of some computer magazine, blaming me for not going for a degree in computers in college, blaming me for making the wrong purchase choices and almost accusing me of violating some elite club by actually owning a computer.
I always respected you here, Finn, but saying that when you know nothing about me or the past seventeen years I've been actually using computers, has really shocked me. Seventeen years in which I learned quite a bit, but after which I still find myself put against the wall by these kind of software problems now and again. Perhaps you have always been lucky in that regard, but I'm hardly the only one who finds himself lost in that world from time to time.
I apologize for my careless words and unappropiate tone of message, Johnny. It was never my intention to rile you.
What might have got me a little testy however was the (unintentional?) suggestion that basically goes as "new comps work well enough out of the box for a year or so 'til you're bound to run to problems that are most easily solved by getting a new one". Up to my experience it's quite the opposite. No computer newly bought (or freshly assembled) works as the initial user wishes but requires quite an amount of tinkering before the user is happy with the way it behaves. And I'm not talking simply about people who fancy themselves computer whizes, that holds true even to many layman users as well.
In fact, most comps should be in their best behavior after a year or so; you've most likely got it working the way you want (or got settled in with the differences it has with your previous setup) and it still should run most of the stuff you throw at it.
My favorite advice to people who have trouble with their computers is "think of it as if the problem was with your car and then act accordingly". There is no shame in not knowing all about motor engines and there is definitely no secret society that laughs at people who can't fix it by themselves, and same holds true to computers. And once you realize that, get someone to look at it. I mean, you don't ask instructions about changing a leaky piston in the Internet and once you get one go back outside with a wrench in your hand...
Vance
07-17-2009, 12:34 AM
Just reminds me of an encounter I had at a GameStop a couple of years ago...
A woman, guessing around in her 40s, came into the store, pretty clueless, and asked "I'm looking for Atari Games"... To her, ALL Video Games, of any stripe, were Atari games, and there was no difference between the venerable 2600 and the X360.
It was a fun few minutes watching the sales guy try to explain the nature of the beast to her... and it occured to me that MOST people who don't game probably look at it the same way.
Johnny Nys
07-17-2009, 02:30 AM
That's okay Finn, I myself tend to overreact sometimes as well, hence my response. I've actually thought about that car analogy myself last night.
I can't remember the amount of times we've brought a computer back to the store to give it an overhaul if you will, and yes, many problems can be solved that way. And like I said, if you're lucky enough to have those experiences, like you have, then I'm happy for you.
It's like finding the golden middle road when it comes to a brand new game you'd love to play but which you can't run: even if your computer is still good enough to do everything else except run that one game, do you do whatever it takes to get it running anyway? After all, it's just one game, is it really worth the effort?
That's the way I've been handling it for the past six years or so. When I bought GTA3 for the PC, I was able to run it but it lagged terribly. I'm talking completely frozen screen, which moved about once every minute. I'd already had my share of tinkering with computers, I was simply growing tired of it. I came to look at it as a war you can't win, because whatever you do the enemy always comes back with heavier weapons. But that's okay essentially, because like I said it's necessary evolution. We need to move our boundaries, always try for that little extra more, otherwise we'd still be driving around like the Flintstones.
So then I got my hands on a secondhand PS1. The newly released PS2 wasn't yet in my budget, so graphics wise I was actually taking a step back but at least I had a ton of new games to play. It was my first ever console experience and I enjoyed its simplicity so much eventually I also got that PS2, which I'm still using now (PS3 still isn't in my budget, but I don't think it'll be long).
In the meantime, I've always kept my computer at hand. I replaced it when it really got too old, and then I took the chance to finally play those games I was never able to run. So at this moment, I'm enjoying both my PS2 and "old" games on my PC. I'd really like to try out some new games, but because I've had so much bad experiences with getting them to run, I think I'll wait until I've finally got a PS3 and be able to play those versions instead. I just don't want to take those risks.
That's why I like demos so much. You can actually try out a game before you spend any money on it.
The Tingler
07-17-2009, 05:16 AM
I do get what you're saying Johnny, and you are right. Consoles are (for the most part) hassle-free, and I do understand why people go with them. Unfortunately you do run into the Exclusives battle any way, but that's something we've always had to put up with.
For my money though, while the PC takes a bit more effort to get running smoothly I think it's worth it. I feel much happier and more immersed playing games on my PC than on console. The last few months my consoles (for I have several) have only been brought out to review games, carry on an online Resident Evil 5 campaign I've been slowly doing with a friend, and of course Indiana Jones and the Staff of Kings. Okay, and Henry Hatsworth. :D
The only console games I will be buying this year are Brutal Legend and Scribblenauts. Every other game I'll get on PC instead.
That's why I like demos so much. You can actually try out a game before you spend any money on it.
Amen to that.
Johnny Nys
07-17-2009, 09:38 AM
To get back on topic, anyway, LucasArts classics are games I play at least once a year, also thanks to ScummVM for running them on new machines. I'm glad they're being re-released, but I'm a bit disappointed they're only available through online download. I haven't met many fans of Steam here in Belgium because payment is so troublesome it seems. But I guess that evolution as well.
That's okay Finn, I myself tend to overreact sometimes as well, hence my response. I've actually thought about that car analogy myself last night.
I can't remember the amount of times we've brought a computer back to the store to give it an overhaul if you will, and yes, many problems can be solved that way. And like I said, if you're lucky enough to have those experiences, like you have, then I'm happy for you.
Well, I'm usually the one doing all the tinkering be the machine my own or somebody elses, and doing a lousy job (or outright suggesting this rig's a piece of crap, get a new one) wouldn't do much good for my reputation...
What comes to that one game... well. You see, sometimes it's really not your system. It's the game. Funny that you mention GTA3, which is one of the prime examples of this. Back in the day, some people with all the best parts couldn't get it to run satedly. It gets especially frustrating when the game looks like it could be run easily with a wide range of nowadays machines, but there is something wonky in its coding architecture that prevents it from doing so. This is called bad optimization, and it's really not the end user's fault. The funny albeit sad thing is that Rockstar pulled the same f**kup with GTA4 - just check any board dedicated for that game.
And yeah, I've never resorted to hardware acquisitions due to one game. If it refuses to run even after extensive tinkering (and most yield to that, actually), then I'll simply get back to it after the next upgrade. Some people might argue that it's a good enough reason to get some new parts since the game might just be a "harbinger of doom". To which I usually respond that if it came within a year since the last upgrade, it really isn't. Publishers aren't stupid. And even if they are, they need to run a business that doesn't hurt their wallets. And sending games that only run with state-of-the-art rigs to the store shelves are seriously hurting them since it diminishes the amount of potential customers.
So, the bottom line is that if a game doesn't run smoothly out of the box, you can usually solve it by changing your system settings or installing a new driver or two. (Of course, even this seems to be too much for some people.) If it still doesn't run, you've probably run into an optimization hitch. At that point, it is appropiate to curse a bit at the developer, and then try something else. Luckily these cases are usually so far and few between that one can simply accept them as an example of that sad fact that there is no tech without flaws and getting things to run 95% of the time is still pretty damn good.
No, it really is.
Nurhachi1991
07-17-2009, 01:05 PM
How much are the games anyways?
Hanselation
07-17-2009, 02:25 PM
I purchased Fate of Atlantis and Last Crusade through Steam this weekend, always fascinated with the allure that Fate of Atlantis gets around here, so I've been meaning to try it.
I'm hoping I will get the same out of it as the people who love it so much.
I never played those games growing up.
If you like the Indy-Movies, a good storys and to solve riddles you will have pleasure. :hat:
AlivePoet
07-17-2009, 02:28 PM
How much are the games anyways?
The new Monkey Island series can only be purchased as a package to my knowledge for $34.99, but it's a 5-part monthly series, so it's more or less like a pre-order at this point. Then the remake of MI 1 is $9.99.
If you like the Indy-Movies, a good storys and to solve riddles you will have pleasure. :hat:
Very true, and it's nearly indisputable that FoA contains the most adventure elements known to the Indy games, as opposed to action, which is far more common but less Indy-esque.
The new Monkey Island series can only be purchased as a package to my knowledge for $34.99, but it's a 5-part monthly series, so it's more or less like a pre-order at this point. Then the remake of MI 1 is $9.99 You forgot FoA and LC. They cost $4.99 each.
Skipper
07-19-2009, 10:36 PM
(Never mind!)
AlivePoet
07-20-2009, 03:02 AM
You forgot FoA and LC. They cost $4.99 each.
Right, thanks--and absolutely bargain bin prices, too. :hat:
ResidentAlien
08-01-2009, 01:25 PM
http://store.steampowered.com/app/6010/
...please tell me those screenshots are not indicative of the actual appearance of the game? I've heard of DNR being applied to film.... but never to an old video game... *VOMITS*
They didn't ruin the game with Digital Noise Reduction, did they?
AlivePoet
08-02-2009, 10:54 AM
http://store.steampowered.com/app/6010/
...please tell me those screenshots are not indicative of the actual appearance of the game? I've heard of DNR being applied to film.... but never to an old video game... *VOMITS*
They didn't ruin the game with Digital Noise Reduction, did they?
Looks similar to an optional filter from ScummVM. If this is the deal that they've gone with, I'm guessing they attempted to de-pixelate some of the graphics, and in effect ruined the sharpness levels. You're right, it looks like crap.
It's silly when industry producers can't come to grips with the fact that part of a classic's appeal are the vintage production values.
ResidentAlien
08-02-2009, 11:23 AM
Looks similar to an optional filter from ScummVM. If this is the deal that they've gone with, I'm guessing they attempted to de-pixelate some of the graphics, and in effect ruined the sharpness levels. You're right, it looks like crap.
It's silly when industry producers can't come to grips with the fact that part of a classic's appeal are the vintage production values.
Yeah, it's disgusting.
So who here has played it? Does it look like this?
DocLathropBrown
08-02-2009, 12:51 PM
It can be toggled off by pressing Crtl-S.
ResidentAlien
08-02-2009, 01:01 PM
It can be toggled off by pressing Crtl-S.
Good to know.
Still bull****, but at least it's optional bull****. Shame that all the screenshots depict it with that crummy filter turned on. Seems they're trying to sell it on this so-called "clean" appearance.
Still bull****, but at least it's optional bull****. Shame that all the screenshots depict it with that crummy filter turned on. Seems they're trying to sell it on this so-called "clean" appearance. That same enchancement feature has been present in ScummVM for ages... purely optional, of course, but just so you know. The version Steam hands out is not the first so it's hardly a marketing point.
ResidentAlien
08-04-2009, 04:12 AM
That same enchancement feature has been present in ScummVM for ages... purely optional, of course, but just so you know. The version Steam hands out is not the first so it's hardly a marketing point.
ScummVM isn't for profit or official.
Besides, I stopped using ScummVM. DosBOX with the Boxer frontend does a better job.
ScummVM isn't for profit or official. Exactly. If you can achieve similar effects by using free piece of software, having same brush-up effects in a commercial one can't be viewed as a lure, at least in my mind.
I prefer the original look as well.
ResidentAlien
08-04-2009, 07:24 AM
Exactly. If you can achieve similar effects by using free piece of software, having same brush-up effects in a commercial one can't be viewed as a lure, at least in my mind.
I prefer the original look as well.
Well... I'd agree, were it not for the fact that all the screen shots show that hideous de-pixelated filter. Just kinda seems that they're selling that as the game... The game is not that, however.
And yeah, I prefer the original look. Which is why I don't use ScummVM-- call me crazy, but I'd much rather see the pixel-art fedora and whip than the green ScummVM menu when I hit F5 in LC...
The Tingler
08-05-2009, 05:44 AM
You're crazy. :p
spiralout
08-05-2009, 09:03 AM
Well... I'd agree, were it not for the fact that all the screen shots show that hideous de-pixelated filter. Just kinda seems that they're selling that as the game... The game is not that, however.
And yeah, I prefer the original look. Which is why I don't use ScummVM-- call me crazy, but I'd much rather see the pixel-art fedora and whip than the green ScummVM menu when I hit F5 in LC...
The filters are turned off by default in ScummVM. But personally, I think they do a good job, especially on a high resolution monitor.
ResidentAlien
08-05-2009, 09:25 AM
The filters are turned off by default in ScummVM. But personally, I think they do a good job, especially on a high resolution monitor.
I have a high-res monitor. Game looks stellar sans filters.
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