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VP
12-21-2007, 04:43 PM
What error? Have you installed the update/patch?

Blackadder
12-23-2007, 03:58 AM
What error? Have you installed the update/patch?
Ye i did but in one part of the game it says that the game has found error and needs to be closed.

VP
12-23-2007, 04:27 AM
What does the error say?

Blackadder
01-22-2008, 11:16 AM
Well deleted the game now , wanted to install it again but my cd 2 is damaged anyone knows a good torrent link to download it fast ? I downloaded one from piratebay and the game misses a lot of files. Anyone can help?

Finn
01-22-2008, 12:27 PM
Anyone can help? No they can't, as they're probably aware of The Raven's extremely strict anti-piracy policies. There's an acceptable moral angle there if you own the originals, but if somebody posts a link, there's no guarantees that you will be the only one using it.

So find your own torrents and restrain from asking such questions on these boards again.

Blackadder
01-22-2008, 12:58 PM
My apologies , sorry.

NamedAfterDaDog
04-06-2008, 07:13 PM
I'm on the part where I just finished Prague, I just began the desert place, killed all of the people in the desert place (forgot the people and their country's name), and I climbed up in this empty tower... thing. Now there's like a construction sight to my right, like over a distance and I'm way above ground. Do I have to swing over to that? Because for some reason I always fall right before I get there...

InVader
04-12-2008, 01:54 AM
Sorry if this has been mentioned already, but i've read about people having this problem quite a bit in the past and thought i'd put in my technique.

On the PC version I always get to the right height to make the swinging jump if I climb the chain all the way to the top, as far as he will climb, and then tap down three times. After that I just try to center myself as best as I can using the portrait as a reference point. I'm usually just a tad more to the right. Hope this helps.

San Holo
04-21-2008, 03:15 PM
Have any of you fella's played Emperors Tomb on the xbox 360? I heard that it was compatibile if you updated the hard drive, but I must have not done something right because it is not working. Any help would be appreciated greatly...I miss playing that game:D

jtobin13
04-22-2008, 12:19 PM
hi anyone know the web page where i can get help??!?!?! john

mr.wolf
04-29-2008, 04:33 PM
I just finished this level after about 20+ tries, holy crap. I think i burnt a trench on my disc from playing that level over and over again, but it was fun. just remember to let go of your left thumbstick on Xbox during your swings and you'll make it.

Dr.Jones
05-13-2008, 04:58 PM
Since the new film was officially announced, I went back to playing the games. First, I played Greatest Adventures, then Instruments of Chaos, and so on... Finally, I played Emperor's Tomb for PS2. After playing around, I found a cool, daring shortcut on the first Black Dragon Fortress level.

When you climb onto the first roofs after the opening cutscene, walk along them to the bamboo platform ahead. The one connected to the roof that you use to lower to the bridge is the one you need to stand on. After doing so, equip the whip. Then, step back, and run forward, jumping off the edge. Just as Indy almost falls off screen, whip forward. You should catch the whipswing post and swing to safety. Although dangerous and pointless, it is fun.

Please post any other secret shortcuts.

The Tingler
05-13-2008, 05:14 PM
There can't be that many as it's a very linear game!

Dr.Jones
05-13-2008, 08:37 PM
Believe you me, you'd be surprised how many shortcuts, intentional or otherwise, have creeped into the game.

jobasha3000
05-24-2008, 05:46 PM
I have a problem running it that i havent really seen anywhere else, when I run the game the entire thing is in turbo mode and everything moves wicked fast. I can barely navigate to the beginning level and at that point even indy's speech is sped up and when I push the run button even slightly he runs right off the cliff. I cant imagine how this would even work as an error, maybe something with too high a framerate or cpu cycles or something. my specs are:
AMD Athlon X2 4600+ Cpu
2 gb PC3200 ram
Foxconn mobo
geForce 8800 GTX

Finn
05-24-2008, 08:40 PM
^That's a dual core problem. Start Emperor's Tomb, alt-tab out of it. Hit Ctrl-Alt-Del to start the task manager, find ET on the running processes list, right click and hit "set affinity". Uncheck the other CPU, leave just one.

Close the task manager and return to Emperor's Tomb. Should run on normal speed.

Stoo
03-13-2009, 09:11 PM
Confession: I have never played "Infernal Machine" nor "Emperor's Tomb"!:eek:
("Fate of Atlantis" and earlier...yes.:D)

Because of the 2003 DVD "exclusive content", I've had the demo for "Emperor's Tomb"
for almost 6 years now but have never bothered to play it. I was saving it for a rainy day.
In anticipation of "Staff of Kings", that rainy day has finally arrived and I'm loving it!

The demo is only 3 levels but I'm stuck on the 2nd one.
1) Ceylon
2) Istanbul Breakout
3) ???

I've reached the tower, via scaffolding, and there are 2 crates at the rear of the tower
on a makeshift ledge with ropes. What do I do? Throw a grenade? I haven't found the scroll yet...

The landscape paintings of the Istanbul background are wonderful & really help in achieving the
atmosphere. The music is great...Can't wait to play the full game!:whip:

Morning Bell
03-13-2009, 11:17 PM
Push the larger crate off the ledge and the ledge will rise, creating a makeshift elevator.

The rest of the game is great too. I highly recommend it if you get the chance.:)

Stoo
03-23-2009, 02:50 PM
Thank you very much, Morning Bell. Since it's only the demo, I haven't had to actually PUSH anything yet, so I forgot about function even being there. Now, I can continue and find out where it leads!:up: I will eventually get the game itself 'cause I'm loving this so far.

"Morning bells are ringing, Ding-Dang-Dong..."

SS Indy
03-29-2010, 04:33 AM
Everything was going fine untill I got to the part (in the first level) where I need to do a wall hug.
It says to press the 'E' key, but I just can't get it to work, I even tried giving the wall hug move another key in the options menu, but nothing seems to work.

Any help is welcome, thanks in advance! :hat:

Ironclaw
03-29-2010, 08:51 PM
I couldn't remember this off-hand, so I had to dig out my CD spindle. As it turns out, the "E" isn't just a simple toggle; meaning the game won't automatically detect it and push you against the wall. What you have to do is face the wall you want to "hug", and press towards it with your "W" key while holding the "E" key.

It takes a second or two, but eventually it will recognize what you're trying to and push Indy against it. Interestingly enough, pressing "E" again will bring him back to normal stance.

SS Indy
03-30-2010, 01:34 AM
Thanks for the info, I will give this a try tonight! :up:

Lego Indy
05-18-2010, 08:29 AM
Just got my copy in the mal yesterday. I bought it on ebay for $6. Can't wait to play it. :gun:

Ironclaw
05-18-2010, 06:54 PM
Practice your whip-jumps...you'll need it on one of the infuriating levels near the end of the game.

The Tingler
05-18-2010, 09:45 PM
Practice your whip-jumps...you'll need it on one of the infuriating levels near the end of the game.

I don't find that level too bad until one goddamned awful bit near the end of it where you do a whip swing, the floor collapses under you, and if you don't jump forward and whip swing again you're dead - but if you move forward at all after the swing, you're also dead.

Lambonius
05-19-2010, 10:04 PM
I can't believe that level ever made it into the game. The rest of the game moves along at a good pace and then you get to that level and the whole game comes to a screeching halt as you die over and over and over trying to pass it. Terrible, terrible game design right there.

Stoo
11-22-2011, 07:40 AM
Does anyone know if "Emperor's Tomb" will run on Windows 7?:confused:

I played the demo a couple of years ago on Windows XP but now I want to buy the actual game.

Falcon
11-22-2011, 12:52 PM
Yes it will.

Finn
11-22-2011, 01:42 PM
A 64-bit Win7 didn't cause any hiccups to my copy of ET, and surprisingly enough, neither did my hardware. I know games few years younger that don't really bode well with hyperthreading or modern graphics renderers, and I was honestly expecting it to have issues with my six-core AMD CPU and/or 5-series Nvidia display card. But none whatsoever I could notice.

That being said, while the game's APIs seem to be well suited to scale, its graphics engine is not. There's no widescreen support and the highest resolution available is 1280x960, meaning everything will look pretty stretched, heavily pixelated and full of jagged edges on more sizable monitors at least. And considering the game locks the user out of pretty much every graphics option besides the resolution, there are no known INI tweaks to remedy that either.

So, the bottom line? It runs... but it won't look pretty.

Stoo
11-22-2011, 01:45 PM
Thanks, Falcon!:hat: This is definitely good news because so many folks here have played the game and it has always felt like I've been missing out on something special. Another Indy chapter to explore!:up:

I own/owned only a few games (Fate of Atlantis, King Kong, Planet of the Apes and 3 Star Wars games from the '90s). Some worked on Windows XP but not on Windows Vista, which is why I asked about Windows 7.

Not being an avid gamer, I want to satiate the Indy drought with some new visuals. Young Indy kept me going throughout the '90s so I'm glad I saved the video games for a rainy day!:D
So, the bottom line? It runs... but it won't look pretty.Just saw your reply, Finn. Is there any solution/remedy to that situation? (In layman's terms, please, if you can.:))

Finn
11-22-2011, 02:07 PM
Just saw your reply, Finn. Is there any solution/remedy to that situation? (In layman's terms, please, if you can.:)) If I was aware of one, I'd mentioned it. All I can think of is running the game in windowed mode.


It's not available from any default options, but can be forced on by navigating into the game install folder and then to gamedata/indy. In there you'll find a file called "default.cfg" which should open neatly in Notepad. Find the line "fullscreen:1" and change the 1 to 0. Save your changes.

Now when you start the game it'll run in a program window scaled to the graphics settings. Some people might dislike the lack of immersion with your desktop showing on the background, but at least there won't be any stretched pixels and Dr. Jones looks as he should instead of the distant, ugly cousin of Gimli the Dwarf.

Falcon
11-23-2011, 09:11 AM
I'm running Emperor's Tomb on my Windows 7 (64-bit) computer in 1024x768 resolution and full screen mode. My monitor is standard ratio, and not widescreen. It looks and works just fine. But like Finn said, there may be some issues with widescreen monitors and higher resolutions.

Finn
11-23-2011, 10:03 AM
Yeah. The widescreen stretching is my biggest gripe. I play some older games occasionally and while low resolutions can be an eyesore, I can deal with those when no other option is available. Fortunately though, many old, still-popular classics tend to sport enhancements made by fan community that make 'em look quite decent even by modern standards.

Unfortunately ET is note one of them, quite the contrary it's one of the most closed products I've laid eyes upon. I really don't get why any game dev would shun moddability anyway, allowing a lot of leniency with tweaks is one of the best means to ensure your product will still be making the rounds several years after the launch date. The only other true winner seems to be a killer multiplayer.

Stoo didn't mention what kind of monitor he's sporting. If it's a 4:3 cube then my complaints shouldn't be a huge issue to him. It'd still be a pixelated, screen-tearing mess especially if the inches go past 20, but at least the aspect ratio will be correct.

VP
11-23-2011, 02:06 PM
Some monitors recognize the aspect ratio and automatically add black borders to the sides, while some will stretch the image to fit the wider aspect ratio.

I still play FoA in full screen on my 1920x1200. :p

InexorableTash
11-24-2011, 01:21 AM
Some monitors recognize the aspect ratio and automatically add black borders to the sides, while some will stretch the image to fit the wider aspect ratio.

I still play FoA in full screen on my 1920x1200. :p

Many video drivers have control panel options for controlling how upscaling is done as well.

Finn
11-24-2011, 04:34 AM
Many video drivers have control panel options for controlling how upscaling is done as well. That is indeed a possibility, but I intentionally avoided mentioning it since I've got no idea what kind of hardware Stoo has available. It seems to be a staple on modern Nvidia drivers at least.

I still play FoA in full screen on my 1920x1200. :p FoA is 2D, and due to that scales beautifully. Throw in some ScummVM filters, and it possibly looks nowadays better than ever.

Stoo
11-24-2011, 09:12 AM
Firstly, thanks a lot Finn, Falcon, Tash and VP. You guys are being very helpful and I really appreciate it.:hat:
That is indeed a possibility, but I intentionally avoided mentioning it since I've got no idea what kind of hardware Stoo has available. It seems to be a staple on modern Nvidia drivers at least.My monitor is a 17 inch widescreen. Highest res is 1600x900. (Not as good as my Sony VAIO but that thing is almost dead!:dead:). The operating system is the 64 bit version of Windows 7.

I do have an Nnvidia driver and it could be a "modern" one because I bought the laptop only 6 months ago. For 'Display' it says NVIDIA GeForce GT 330M and for 3D I remember the product name being NVIDIA CUDA 3.1.1 (can't recall where I found the info for the latter). The Nvidia Control Panel has a lot of options for 3D settings, etc. (including 3 options for 3D anti-aliasing).

One of the Indy DVD releases has an "Emperor's Tomb" demo. Would it suffer the same stretching issues as the actual game? If the demo will behave the same way and can be tweaked, I could install it and do some fiddling. Yes? No?

InexorableTash
11-24-2011, 11:12 AM
One of the Indy DVD releases has an "Emperor's Tomb" demo. Would it suffer the same stretching issues as the actual game? If the demo will behave the same way and can be tweaked, I could install it and do some fiddling. Yes? No?

Almost certainly yes; demos are usually the full final (or almost-final) code, but only include the data for one or two levels.

That said, video driver support is often one of the last tweaks made to a game before (or even after) release, so it's possible that the demo may not work well but the actual game would - that's the sort of thing the 1.01 patch at http://www.lucasarts.com/support/update/indyet.html would fix.

Your video card is pretty recent. Make sure you have the latest drivers (go to NVIDIA's site). In the control panel, look for Display, then Change Flat Panel Scaling and pick Use NVIDIA scaling with fixed aspect ratio

(While googling about I found instructions from someone trying to do the opposite for a different older game - stretch it to fill their widescreen monitor. Ugh, kids today not caring about aspect ratios! Get off my lawn!)

Finn
11-24-2011, 11:39 AM
I do have an Nnvidia driver and it could be a "modern" one because I bought the laptop only 6 months ago. It's likely factory installed and therefore not the most recent version available, but I'm almost sure it's not too outdated either, especially when playing a game as old as ET.

To force on resolution-dependent aspect ratio, go to "Nvidia Control Panel" by accessing the right-click menu on desktop and look what you can find under tab "Adjust desktop size and position" - it should be pretty self-explainatory from there. That, or do what Tash suggested. One of them or either (or both simultaneously) should do the trick.

One of the Indy DVD releases has an "Emperor's Tomb" demo. Would it suffer the same stretching issues as the actual game? If the demo will behave the same way and can be tweaked, I could install it and do some fiddling. Yes? No? If you can make the demo behave in a desirable way and not look like an eyesore (whatever that might be by your standards) then yes, the exact same tweaks will work on the full version.

Your video card is pretty recent. Make sure you have the latest drivers (go to NVIDIA's site). Not really necessary, if the option is there in whatever version he's got currently installed. As long as they've been released after the release of the game (which is pretty much guaranteed) there shouldn't be any hiccups. Besides, fiddling with drivers on closed-loop OEM laptops can sometimes lead to more trouble than they're worth due to manufacturer restrictions. Not likely in this case, but like I said, if the game's smooth on whatever Stoo's got, then he can safely skip this step.

(While googling about I found instructions from someone trying to do the opposite for a different older game - stretch it to fill their widescreen monitor. Ugh, kids today not caring about aspect ratios! Get off my lawn!) You sure he wasn't merely looking for a tweak that would somehow enable "true" widescreen resolutions? Many older, popular games have fan-made patches that allow them to run on larger resos (and different aspect ratios) than initially supported.