I would say 'new' is a pretty liberal term, especially in the case of DoD. While there is some great new material (Helena's theme) in that soundtrack, most of it is rehashed stuff, especially from TLC.It's pretty good going to get two new Indy soundtracks in as many years.
I'm not agree. There's some bits of Last Crusade in the 1944 sequence, but the 99% of the soundtrack is totally new (apart from Raiders theme). Yeah, it's not so great as the original trilogy soundtracks but after a few listenings I could see DOD is a amazing one, too.I would say 'new' is a pretty liberal term, especially in the case of DoD. While there is some great new material (Helena's theme) in that soundtrack, most of it is rehashed stuff, especially from TLC.
Happy to take it to soundtrack thread, but the Tangier chase is TLC remix.
The Warehouse-Scene had some old music in it. The rest of KotCS score is new with a lot of great stuff in it, worth another try.I've not really listened to Dial's score aside from Helena's theme. I just assumed most of it was recycled like with Kingdom's.
It’s a conversation for the thread about the score
Please, do move this present line of discussion there, as it has nothing to do with the upcoming game.Happy to take it to soundtrack thread
No, I’m sick of tired of reading this same exact crap over and over again. Are there reused cues? Yes. But 2/3 of this score is new. End of discussion.I would say 'new' is a pretty liberal term, especially in the case of DoD. While there is some great new material (Helena's theme) in that soundtrack, most of it is rehashed stuff, especially from TLC.
Well crap.Phil Spencer just confirmed that Indiana Jones and the Great Circle will remain exclusive on the Xbox (And PC).
it's also a game which also relies on the Nazis as enemies, and that's a "creative lapse", according to Hal Barwood, who worked as director, designer and writer on the critically acclaimed 1992 point-and-click adventure Indiana Jones and the Fate of Atlantis.
Barwood would also work on Indiana Jones and the Infernal Machine, but feels that the franchise has come to rely far too much on having Nazis as the lead enemy.
"I think as the Jones’ universe became formulaic to the people who were involved with it in film especially, but also in games, they just thought that Nazis were an inherent part of that world," he tells us. "I didn’t think so at all. I just think it was a tremendous mistake to have Nazis in Dial of Destiny, and I just thought that resurrecting and rehashing that material was not a good idea."
Infernal Machine, to its credit, introduces a Soviet threat, as does the much-maligned 2008 movie Indiana Jones and the Kingdom of the Crystal Skull. However, subsequent video games (2003's Emperor’s Tomb and 2009's Staff of Kings) return to the Nazis, as does 2023's film Dial of Destiny. As we've already discussed, Bethesda's upcoming Indiana Jones and The Great Circle also has Nazis as enemies.
Regarding this, Harwood feels that the creative teams behind these projects have run out of ideas. "They just couldn’t think of something that didn’t involve the Nazis, and the franchise was lying heavy on their shoulders. And so, they just thought they should go and do what had already been done. That’s a creative lapse, which I’m sorry to have been aware of. I wish it hadn’t happened..."