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The more sandbox games I play, the less obstacles I see in the way of an Indy sandbox.
Multiple missions or objectives can be undertaken simultaneously with the main quest to locate an artifact. Indy has been a spy, and he has combat experience, so there aren't any barriers to his obtaining information by sneaking into secure locations, or going head-to-head with an opposing force. Choosing the route of egotistical fortune and glory, or that of altruism would affect karma, and therefore the reactions he receives in the world from those of differing karma. Since Indy generally finds a balance, the game would become more difficult (or very different) if you attempted it with excessive and unprovoked violence, or conversely, without trying to kill anyone or breaking local laws. |
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Would it have a rampage mode like Vice City? Can you imagine? Indy could so some freaking damage :up: |
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Raven Bar Indy mode! Rack up that bad karma, but knock it back down if you succeed in doing some good (i.e. saving Marion, despatching a really bad guy like Toht). Indy could have a smart-talk option to try to end a situation calmly, but if that fails and combat is initiated by the other side, he won't lose karma, though he will begin combat from a less advantageous position (i.e. no sneak attack). |
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Infernal Machine has some audio promts which indicate limits. If you were to indiscriminately shoot some villager, it's feasible that you would see "Game Over" as the camera spirals away from Indy's body, farmers's shovel sticking out of his back. I'll never forget the kid typing "F*CK MARION" at the Kissing Booth in the game Sherwood Forrest. The game locked with a picture of a bar of soap jammed between some lips and the subtitle: MAZE OF FILTHMOUTH. You could apologize and continue but three strikes and you had to start a brand new game. Quote:
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That's the joy of playing the immersive type of video game. It gives you the opportunity to get attached to your character and protective of their friends. In a free world Indy can be as he was in Raiders, diving into combat, or as self-centred as he was during the earlier part of Temple of Doom. There will be blood. Trust me. |
LucasArts job listing hints at in-development 'open-world RPG'
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http://www.joystiq.com/2011/08/22/lu...pen-world-rpg/ it's a shot of a shot in the dark, but hey, one commenter has already suggested Indiana Jones. |
More than likely it will be star wars super republic commando episode 3 :rolleyes:
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While I doubt it will be Indiana Jones, I can't believe people aren't sick of all the expanded universe Star Wars trash out there by now. It's ridiculous. |
That's a hell of a good idea. I thought about it many times in the past, not only for Indy, for many games.
But it'll be good ! As I posted on another thread Indy future after Indy 5 is based on videogames {good videogames} in my opinion. |
Another thing to remember with a rockstar style game
Indy is always surrounded by adventures, in YIJC he always seems to be surrounded by it, and to some extent, it seems to follow him around, in a manner like a troublemaker creates trouble everywhere, indy creates adventures everywhere. Having an entire planet would be near impossible, just because of how huge the game would have to be, but you could put in certain places, with airports etc, to move around, and have temples to explore and you could place it in the 40's so everyone would still be at war, and i think it would be incredibly fun to explore places indy already explored but in higher graphics. Think about it, how many of you have wanted to visit the chachapoyan temple? You know it would be cool. but then there would be things like side quests too. or you could have it surrounded around the school. his house could be like a base of course, but people at the school, and his friends, could have him going on hunts.i could see the game working, but just not over a HUGEEEE map, cause it would just be too big of a game to work. but again, we also need real archaeology in here. or there can be like a newspaper, telling of things like, when we accidentally find something, indy could be the first to explore it, if you choose to. just some ideas forming... idk though, i could see it being either the best game ever, or one of the most disappointing games ever...
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Have any of you played Dragon Age II? It has a main plot with enough sub-events to make it seem open-ended. Oh, it also has alternate endings. I could see an Indy game based on this engine.
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The Adventurer
I suspect that this will be closest anybody ever gets to an open world Indiana Jones game.
The Adventurer! Coming soon from Polish studio The Farm 51. Apologies for the lack of translation. |
I want to be excited about this, but it looks just like any other fps, just set in a jungle. With a little Nathan Drake thrown in. That's plenty for most people, probably, but I want more.
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