Prime Blue
New member
I hate those controls, I feel like I'm playing Harry Mason. I can't believe how much better the game would be if I didn't have to worry about jumping into certain death because I'm looking an inch too far to the left. Would it have been so hard to implement a completely new control system akin to Castlevania?
And boy, are some of the design choices bugging me off. Not to mention the effload of bugs. This game was in serious need of half a year more development time. It could have been great, but now it really is just the "best of the worst" on N64.
On a positive note: What the hell did I just play? (no really, positive!)
At times, the game feels more like survival-horror than an action-adventure, the atmosphere just blows me away. It seems to be the most supernatural of the Indy stories ? if that was just level 4, then I'm really excited about the climax.
And boy, are some of the design choices bugging me off. Not to mention the effload of bugs. This game was in serious need of half a year more development time. It could have been great, but now it really is just the "best of the worst" on N64.
On a positive note: What the hell did I just play? (no really, positive!)
I fought ice demons lurking in the dark spots of an Asian monastery! |