In General;
212: It doesn’t matter what it is, when faced with a problem, big or small, “
when sometbing’s going wrong, YOU MUST WHIP IT! (And) Whip It good!”
213: Use your surroundings to your advantage.
214: Love is most important to everyone.
From RotLA;
215: Always have a plan of escape (eg: when looking for the Hovitos Idol)
216: Interesting things could be hidden under the floor (at the Raven Tavern hidden there by Abner).
217: Sometimes things are deliberately hidden as an added insurance measure.
218: Sometimes things aren’t always as they seem - but are in fact actually okay behind the scenes, you just didn’t know it.
219: Ships may be carrying some very interesting cargo…
From ToD;
220: What that very specific Hollywood glow looks like (see Willie’s performance).
221: Anything Goes!
222: Be aware of your surroundings
at all times.
223: When in doubt, Don’t touch ANYTHING!
224: Apparently occasionally risking offending people could be work out less favorably than eating who-knows-what that’s crawling with bugs.
225: And something as simple as an apple can be a heaven-sent.
226: Don’t hang around the cliffs when there’s rushing water.
227: Don’t get on Kali’s bad side!
228: Help pull Indy to safety up off the bridge. Please, the man’s exhausted after all that.
From tLC
227: “Just because you [may’ve] lost today, doesn’t mean you have to like it.”
228: Always make sure to double check when someone seems to say something “CRAZY”.
229: Remember how to spell.
230: Faith is rooted in tangible things.
231: Sometimes it’s better to “Let it Go.”
232: Hide the diary, and study all of it.
233: Tell people what you need them to know (like before Indy climbs up the edge of the cliffs after the tank flies over the edge).
234: Remember people (like Elsa) can stage things for a desired outcome.
235: Some life-changing Mutt Williams-sized surprises may be rolling around the corner…
236: First love can last a lifetime (Indy and Marion)
237: Interesting things could be on the floor (Ox’s cell).
238: No matter how much you think you “Want to know”, sometimes you actually really don’t.
239: Apparently soda can double as pomade in a pinch.
(Oh, thanks a lot Steven…)
240: Apparently a rat snake can sustain and survive pulling a grown man out of the vice-grip of quicksand. (Thanks again Steve.)
241: Don’t drive near cliffs.
242:
There may be double agents everywhere…
From DoD;
243: Sometimes life can be difficult.
244: Apparently Voller can survive being brutally slammed off the train, but
Indy’s heir supposedly is gone.
245: It’s not always a happy ending.
246: Anything is possible, even time travel.
247: You never know who you’ll meet.
248: You never do know how powerful your presence and influence may be.
249: Some things are recoverable.
250: And legacy continues on.