All I ever Really Needed to Know...(Indy Style)

Indy's brother

New member
If this thread doesn't supply you with enough practical Indy wisdom, may I direct you to this book:
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Apparently it's full of neat lessons like this:
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And this:
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Webley

New member
You listen to Short Round more, you live longer.

If you give your mouth a rest you will get to tag along.


Pale Horse said:
From KOTCS....
Most people lie about being a double agent.

If you want to be a good archaeologist you got to get out of the library.
 

My_Pet_Snake-Reggie

Active member
Sometimes it's better to remember the thing rather than write it in a diary and forget (so you don't need to go into the lion's den)

You may lose, but it doesn't mean you have to like it.

Never relay on brakes (sometimes you can relay only on your feet)

Be careful with what you wish for (Water!!!!)

When you're one step away from goal, that's usually when the ground falls off from underneath your feet (sometimes quite literally).

The only thing you can always trust is your whip.

Reality is often disappointing (it's not fortune cookies).

If a girl says she hates arrogant men, she actually adores them (it's mostly the case with fast women)

Sometimes very close is not close enough (They're digging in the wrong place!).

If you can't handle me at my worst, you don't deserve me at my best (Willie in a nutshell).
 

NickTurner

Active member
Fasten your seatbelts. There may be some turbulence!

Don't bother with the math - we're all headed to Syracuse 213 BC! (Or is it 214...??)
 

Mutt’sGirl04

Active member
In General;
212: It doesn’t matter what it is, when faced with a problem, big or small, “when sometbing’s going wrong, YOU MUST WHIP IT! (And) Whip It good!”
213: Use your surroundings to your advantage.
214: Love is most important to everyone.

From RotLA;
215: Always have a plan of escape (eg: when looking for the Hovitos Idol)
216: Interesting things could be hidden under the floor (at the Raven Tavern hidden there by Abner).
217: Sometimes things are deliberately hidden as an added insurance measure.
218: Sometimes things aren’t always as they seem - but are in fact actually okay behind the scenes, you just didn’t know it.
219: Ships may be carrying some very interesting cargo…

From ToD;
220: What that very specific Hollywood glow looks like (see Willie’s performance).
221: Anything Goes!
222: Be aware of your surroundings at all times.
223: When in doubt, Don’t touch ANYTHING!
224: Apparently occasionally risking offending people could be work out less favorably than eating who-knows-what that’s crawling with bugs.
225: And something as simple as an apple can be a heaven-sent.
226: Don’t hang around the cliffs when there’s rushing water.
227: Don’t get on Kali’s bad side!
228: Help pull Indy to safety up off the bridge. Please, the man’s exhausted after all that.

From tLC
227: “Just because you [may’ve] lost today, doesn’t mean you have to like it.”
228: Always make sure to double check when someone seems to say something “CRAZY”.
229: Remember how to spell.
230: Faith is rooted in tangible things.
231: Sometimes it’s better to “Let it Go.”
232: Hide the diary, and study all of it.
233: Tell people what you need them to know (like before Indy climbs up the edge of the cliffs after the tank flies over the edge).
234: Remember people (like Elsa) can stage things for a desired outcome.

From KOTCS....
235: Some life-changing Mutt Williams-sized surprises may be rolling around the corner…
236: First love can last a lifetime (Indy and Marion)
237: Interesting things could be on the floor (Ox’s cell).
238: No matter how much you think you “Want to know”, sometimes you actually really don’t.
239: Apparently soda can double as pomade in a pinch. 🤣 (Oh, thanks a lot Steven…)
240: Apparently a rat snake can sustain and survive pulling a grown man out of the vice-grip of quicksand. (Thanks again Steve.)
241: Don’t drive near cliffs.
242: There may be double agents everywhere…

From DoD;
243:
Sometimes life can be difficult.
244: Apparently Voller can survive being brutally slammed off the train, but Indy’s heir supposedly is gone.
245: It’s not always a happy ending.
246: Anything is possible, even time travel.
247: You never know who you’ll meet.
248: You never do know how powerful your presence and influence may be.
249: Some things are recoverable.
250: And legacy continues on.
 
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