VP said:
You could also work a bit on the verb and icon part, it's kinda dark now.
Does it really need that much more lighting? It looks pretty good on my PC, but I guess I can lighten it up a bit.
Finn said:
Make the ... eyes smaller. And remove that anime glint from 'em.
Hmm, now unfortunately he looks possessed in my opinion. Any suggestions? Otherwise I'll probably revert the eyes back to the old style. ("Possession" is my basic reason for that "anime glint.")
qwerty said:
Did you draw it yourself?
And color.
qwerty said:
You should look at some [anatomy] books to see how you should draw the shoulders and facal characteristics. They are still underdone.
Um... what about the shoulders? If you're referring to their "roundiness", Harrison's shoulders aren't particularly square.
And the face... I can play with his jaw size more, but that's about as good as it will get.
San Holo said:
Maybe you can digitally insert a photo realistic Indy face and hat and quit wastin' our time.
Believe me, with all these comments the thought crossed my mind.
VP said:
The other gear could use some work, too. You could add a half-moon buckle to the bottom belt:
Ahh. Very do-able. Easy suggestions like this are very nice.
And just for everyone to keep in mind. My "fix" pictures are far bigger than Indy will be for most of the game, as demonstrated by the full-size screenshot on the previous page.
EDIT: Just making this post longer.
(A bunch of Indys!: Mine, Movie, Emperor's Tomb, Fate of Atlantis, respectively.)
One thing I might try to make Indy look older would be the darkening of his skin. In all the other shots he looks... oranger. Think that might work?
Also, has anyone else ever noticed Indy's bag strap is on wrong in FOA?
)