Trennas
New member
I always hate those too The worst thing is that a lot of games do those little "push the right button at the right time" gimmick, while I actually think it's more frustrating (because you usually have to do it over and over and over again until you get it right) than an addition to gameplay. I remember the end battle of God of War II, which took me nearly three hour until I got the sequence right.. Everytime you missed just one button tap, you had to start all over again Never been closer to throwing a controller through the window than at that time
As for TRU, I think they kept the action scenes, but removed the precise button pushing from it, allowing it to feel more natural.. Won't be sure until I've actually seen it though..
And that T-rex was a real pain in the butt
O, went by one store today and they didn't have the game either.. Which pretty much leads me to believe that the developer pretty much pushed the deadline as far as they could and that the game was shipped at the very last moment, making the distribution somewhat problematic.. I'll keep my eyes open though; there are more stores to check
As for TRU, I think they kept the action scenes, but removed the precise button pushing from it, allowing it to feel more natural.. Won't be sure until I've actually seen it though..
And that T-rex was a real pain in the butt
O, went by one store today and they didn't have the game either.. Which pretty much leads me to believe that the developer pretty much pushed the deadline as far as they could and that the game was shipped at the very last moment, making the distribution somewhat problematic.. I'll keep my eyes open though; there are more stores to check