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Old 07-17-2009, 02:40 PM   #51
Finn
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Quote:
Originally Posted by AlivePoet
The new Monkey Island series can only be purchased as a package to my knowledge for $34.99, but it's a 5-part monthly series, so it's more or less like a pre-order at this point. Then the remake of MI 1 is $9.99
You forgot FoA and LC. They cost $4.99 each.
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Old 07-19-2009, 10:36 PM   #52
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(Never mind!)
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Old 07-20-2009, 03:02 AM   #53
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You forgot FoA and LC. They cost $4.99 each.

Right, thanks--and absolutely bargain bin prices, too.
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Old 08-01-2009, 01:25 PM   #54
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http://store.steampowered.com/app/6010/

...please tell me those screenshots are not indicative of the actual appearance of the game? I've heard of DNR being applied to film.... but never to an old video game... *VOMITS*


They didn't ruin the game with Digital Noise Reduction, did they?
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Old 08-02-2009, 10:54 AM   #55
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Originally Posted by ResidentAlien
http://store.steampowered.com/app/6010/

...please tell me those screenshots are not indicative of the actual appearance of the game? I've heard of DNR being applied to film.... but never to an old video game... *VOMITS*


They didn't ruin the game with Digital Noise Reduction, did they?

Looks similar to an optional filter from ScummVM. If this is the deal that they've gone with, I'm guessing they attempted to de-pixelate some of the graphics, and in effect ruined the sharpness levels. You're right, it looks like crap.

It's silly when industry producers can't come to grips with the fact that part of a classic's appeal are the vintage production values.
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Old 08-02-2009, 11:23 AM   #56
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Originally Posted by AlivePoet
Looks similar to an optional filter from ScummVM. If this is the deal that they've gone with, I'm guessing they attempted to de-pixelate some of the graphics, and in effect ruined the sharpness levels. You're right, it looks like crap.

It's silly when industry producers can't come to grips with the fact that part of a classic's appeal are the vintage production values.


Yeah, it's disgusting.


So who here has played it? Does it look like this?
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Old 08-02-2009, 12:51 PM   #57
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It can be toggled off by pressing Crtl-S.
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Old 08-02-2009, 01:01 PM   #58
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It can be toggled off by pressing Crtl-S.


Good to know.


Still bull****, but at least it's optional bull****. Shame that all the screenshots depict it with that crummy filter turned on. Seems they're trying to sell it on this so-called "clean" appearance.
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Old 08-04-2009, 01:11 AM   #59
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Originally Posted by ResidentAlien
Still bull****, but at least it's optional bull****. Shame that all the screenshots depict it with that crummy filter turned on. Seems they're trying to sell it on this so-called "clean" appearance.
That same enchancement feature has been present in ScummVM for ages... purely optional, of course, but just so you know. The version Steam hands out is not the first so it's hardly a marketing point.
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Old 08-04-2009, 04:12 AM   #60
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That same enchancement feature has been present in ScummVM for ages... purely optional, of course, but just so you know. The version Steam hands out is not the first so it's hardly a marketing point.


ScummVM isn't for profit or official.


Besides, I stopped using ScummVM. DosBOX with the Boxer frontend does a better job.
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Old 08-04-2009, 05:35 AM   #61
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Originally Posted by ResidentAlien
ScummVM isn't for profit or official.
Exactly. If you can achieve similar effects by using free piece of software, having same brush-up effects in a commercial one can't be viewed as a lure, at least in my mind.

I prefer the original look as well.
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Old 08-04-2009, 07:24 AM   #62
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Originally Posted by Finn
Exactly. If you can achieve similar effects by using free piece of software, having same brush-up effects in a commercial one can't be viewed as a lure, at least in my mind.

I prefer the original look as well.


Well... I'd agree, were it not for the fact that all the screen shots show that hideous de-pixelated filter. Just kinda seems that they're selling that as the game... The game is not that, however.


And yeah, I prefer the original look. Which is why I don't use ScummVM-- call me crazy, but I'd much rather see the pixel-art fedora and whip than the green ScummVM menu when I hit F5 in LC...
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Old 08-05-2009, 05:44 AM   #63
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You're crazy.
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Old 08-05-2009, 09:03 AM   #64
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Quote:
Originally Posted by ResidentAlien
Well... I'd agree, were it not for the fact that all the screen shots show that hideous de-pixelated filter. Just kinda seems that they're selling that as the game... The game is not that, however.


And yeah, I prefer the original look. Which is why I don't use ScummVM-- call me crazy, but I'd much rather see the pixel-art fedora and whip than the green ScummVM menu when I hit F5 in LC...
The filters are turned off by default in ScummVM. But personally, I think they do a good job, especially on a high resolution monitor.
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Old 08-05-2009, 09:25 AM   #65
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The filters are turned off by default in ScummVM. But personally, I think they do a good job, especially on a high resolution monitor.


I have a high-res monitor. Game looks stellar sans filters.
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