And the fact that he shot one of their agents wouldn't have particularly endeared him to them...
Well, there won't exactly be an inquiry, considering where Turner died. If that bottle of vodka he and Sophia split with Gennadi were to get out, on the other hand...
While I loved the twist about Volodnikov, I was always pissed off about Turner merely getting shot. It's not Indiana Jones if the villain doesn't meet a horrific and spectacularly awesome death.
Fate Of Atlantis - turned into a grotesque mutant or a super-being that explodes.
Emperor's Tomb - splattered at the bottom of a pit or eaten by a dragon.
Staff of Kings - crushed under the Red Sea (I think, haven't played it in a while)
Infernal Machine - gets shot or survives and has a nice drink of vodka. What?!
I've always thought it would have been better if Turner or Gennadi was merged with Maurdok instead of Sophia. Perhaps Indy confronts Turner in a vicious fight and in the end he could be knocked into the tall column running through the machine and fall to his death onto the grate over portal to the Aetherium. Then As Indy tries to free Sophia, Gennadi and a troop of Russians enters the room and hold him up for the final part. The group moves down to the main controls and activate the portal and lower Sophia in. Maurdok begins to suck the outside world in and Gennadi and Indy fall in while Maurdok slays the troops and the temple collapses. Inside the Aetherium (after the game play) Gennadi merges himself with Maurdok by putting on that gem necklace thing to become an all powerful being. Indy fights him and he is separated from the monster. Desperate to maintain his power Gennadi tries to merge again by putting on the necklace, ignoring Indy's advice who says that it won't work as it is cracked. Gennadi snarls as he feels it working then the necklace glows and electricity from the gem engulfs his body. His screeching body is raised into the air and he explodes spectacularly. Then Indy and Sophia escape the collapsing Aetherium. The end!
Last edited by Col. Detritch : 08-14-2010 at 05:46 AM.
The GBC version will indeed work with the GBA though, if you've still got a GBA and can find a copy of the game. I got bored and frustrated with it in equal measures, and I'm an Indy games obsessive.
The PC version's the main one, but it can be awkward to get working with modern systems. I've had a few problems but otherwise ran it fine without any tweaking, but others haven't been able to run it at all. Also the controls are terrible and take some real getting used to.
Infernal Machine was what got me hooked onto Indiana Jones back in 2000, so it'll always have a special place in my heart.
Granted, it's a flawed but still good game. I think the story is good, the voice acting is decent, but not nearly on par to it's predecessor, and the level design is absolutely beautiful. Return to Peru has to the prettiest level not only in that game, but in any game from 1999.
But the glitchyness on the XP (which I've seen have mysteriously vanished on Vista and 7), the overuse of firearms, the dreadful controls and the bizarre, bizarre ending...
I still say it's a fun game, and I still play it to this day.
Location: At the front row of Indy's class at Barnett College - a girl can dream! recently moved from UK and now in Pennsylvania, USA!!!
Posts: 2,207
I first bought this game in 2000 and every few years I go back and play it.
It could be said that as Indy games go, Emperor’s Tomb is my favourite, but despite the blocky graphics and awkward control system (on the PC) I really do have a great deal of affection for this game.
What I love about Infernal Machine is that the scenery and the fact that colours are so vibrant. I also love the fact that it really does feel that you are reliving some moments the Indy trilogy, namely the mine cart sequence.
I have never played the game on the N64 console and I have recently read that that version has had several major improvements made, and am therefore planning on buying a second hand console and copy of IM once I move to the States.
Don't know if it's alread been linked, but this is a nice page on The Infernal Machine (and Emperor's Tomb) with some interesting artwork, including concepts.
I have have an N64 and for some reason never played this game. I plan on getting a copy at some point. I don't want one that has a rental sticker on it however, it seems like a lot of them do.
I just got a copy I ordered from ebay in the mail. I got one in good shape for N64 without any blockbuster labels on the cartridge. Does this mean it was a copy purchased from the Lucasarts company store or could you buy a new copy from Blockbuster as well? I paid 15 for it with free shipping.
I will let you guys know how I feel about it once I advance in the game.
if u liked games like Tomb Raider ull definitely love it
Regards,
LJ
I never played any of the Tomb Raider games but so far I am enjoying it. I am on the second level. I notice from your profile that you are French...were you able to buy this game for N64 in France or was it a North America exclusive?
From what i remember im pretty sure it was only an US exclusive. I had the PC version
Regards,
LJ
I have noticed a few differences so far between the two versions. I have been using Canyon's guide to make sure I get all the treasure and the locations of certain items (such as anti venom) are in different spots. Also I have seen some videos on youtube of the PC version and the characters mouths move in the cutscenes. In the N64 you hear their voices but the mouths do not move. I guess Factor 5 had some trouble with this when they were converting the PC version for the N64.
I first bought this game in 2000 and every few years I go back and play it.
It could be said that as Indy games go, Emperor’s Tomb is my favourite, but despite the blocky graphics and awkward control system (on the PC) I really do have a great deal of affection for this game.
What I love about Infernal Machine is that the scenery and the fact that colours are so vibrant. I also love the fact that it really does feel that you are reliving some moments the Indy trilogy, namely the mine cart sequence.
I have never played the game on the N64 console and I have recently read that that version has had several major improvements made, and am therefore planning on buying a second hand console and copy of IM once I move to the States.
Can you do the Monkey Island secret on the N64 version I was unable to do it. I tried to do it again after defeating Marduk for the first time like some other internet sources said and still could not. I am guessing that you cannot because I got all the treasure for that level without doing it ( I know your guide says that secret area contains a treasure). If anyone has any info on this I appreciate it.
So I completed the game and found all the treasure in the game. I enjoyed it very much. I liked the story and premise. The game play was fun. The controls for the N64 were great ( I heard the PC version had some issues). It had some glitches which is unusual for an N64 game but was certainly nothing too bad like people have said about the PC version. The levels are really long and it takes a while to complete some of them. I noticed they moved the location of a couple items/treasure in certain levels. I thought the voice acting was great ( I liked the guy who did the voice for Indy in Emperor's Tomb better). The graphics must have been very impressive in 2000, it is probably one of the most advanced games on the Nintendo 64.
Complaints:
I had a few problems with the game. Just like in Emperor's Tomb the story goes too far in the direction of fantasy towards the end. I also didn't like Indy using the item parts to gain special abilities, just like Emperor's Tomb (with the Pacheng). Both Infernal Machine and Emperor's Tomb include locations that seem to be untrue to the artifact they are searching for. There wasn't any contact between Babylon and Mexico/Palawan/Kazakhstan (I could believe Babylon interacting with Sudan). Emperor's Tomb also had this problem with an ancient Chinese artifact in Ceylon/ Prague/ Istanbul. Staff of Kings had a biblical artifact in Nepal (and Maya in Panama). It seems that the video games have not done as good a job as the films in crafting global adventures. I also wish the whip had more use as a weapon. It was used perfectly as a tool but was way too ineffective as a weapon.
Overall I loved the game. I probably enjoyed Emperor's Tomb a little more because I like Chinese history, especially anything pertaining to the first emperor. If I had to rank the three Indiana Jones games I own/played I would go...
1.) Emperor's Tomb
2.) Infernal Machine
3.) Staff of Kings
Both Infernal Machine and Emperor's Tomb include locations that seem to be untrue to the artifact they are searching for. There wasn't any contact between Babylon and Mexico/Palawan/Kazakhstan (I could believe Babylon interacting with Sudan).
I'd take issue with this point. Contrary to the unjustified locales in Emperor's Tomb and Staff of Kings, the story of Infernal Machine makes clear that each of the four men traveled as far as they could with their respective machine parts before finally stopping. A couple of them, those in Mexico and the Palawan, got rather far, but there's a reason provided.
I'd take issue with this point. Contrary to the unjustified locales in Emperor's Tomb and Staff of Kings, the story of Infernal Machine makes clear that each of the four men traveled as far as they could with their respective machine parts before finally stopping. A couple of them, those in Mexico and the Palawan, got rather far, but there's a reason provided.
I agree, Hal Barwood did a much better job trying to justify it, than Emperor's Tomb or Staff of King's. I still think ancient Babylonians in Mexico or Palawan is a strech. At least they provided a reason unlike Emperor's Tomb which has ancient Chinese artifacts in Prague and Ceylon...far from their sphere of influence. Staff of Kings was the worst because they transplant entire civilizations to new countries.
I still think compared to the movies globe trotting stories, the video games fall short. Venice and Turkey both being tied to the Holy Grail made perfect sense.
Overall I enjoyed Infernal Machine very much. The ending got a little crazy but it was still very enjoyable.