Indiana Jones and the Staff of Kings

The Tingler

New member
Rocket Surgeon said:
Spoke with a sales person at a Game Stop in NYC yesterday and the release date for PS2/Wii is June:dead:

Even ignoring how far behind GameStop's release dates are, that's just a guess.

I mean, for any gaming fans, this game is also down for June 1st and that date is a joke. That was just a random one I pulled out.

However, saying that, beginning of June would be exactly one year after Lego Indy. It's possible, but I'm guessing May - one year after Indy IV.
 

tocksic

New member
And again 'sic is the one with the new stuff. Behold! (y)



Those are photos I took from an arcticle on SoK from the latest issue of the German game mag "Computerbild Spiele". This mag is more of a shallow one, not really hardcore-gaming-like, thus the article holds no new info. BUT it holds some brandnew screenshots. I properly scan 'em later.

Like I foretold, the mag is s**t but I payed € 5 (~ $ 6,4) only so I can show you the pictures. You can request my PayPal adresse via PM. (y) :p

edit: oh one thing - Magnus Völler went to college with Indy.

edit2: here you are!

unbenannt2zp0.jpg
 
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indyjones2131

New member
1.)What does the magazine say for 2010 in the timeline on the bottom of the page? Anything about next gen?

2.) Any new gameplay elements revealed?

3.) Is the bloom that bad because of the flash on your camera or is that really how this game looks?

I do have to say (maybe its just the small size) that some of these screens look better...

Also, I LOVE seeing the whip wrapped around that guys leg! Reminds me of the 2006 vid.
 

tocksic

New member
indyjones2131 said:
1.)What does the magazine say for 2010 in the timeline on the bottom of the page? Anything about next gen?

2.) Any new gameplay elements revealed?

3.) Is the bloom that bad because of the flash on your camera or is that really how this game looks?

I do have to say (maybe its just the small size) that some of these screens look better...

Also, I LOVE seeing the whip wrapped around that guys leg! Reminds me of the 2006 vid.

1) It's just tattle about what could be next in the Indy universe. It says "What does the future hold? A new movie rather not, but certainly new games."
2) Nope.
3) The camera and the scanner only gave the screenshots more contrast but the bloom is the way the screenshots really look.

Bad screenshots always look good in smaller versions. :p


I tried to translate the interview with the A2M lead designer Stephane Brochu. Sorry for possible bad grammar and typos, for english is not my mother language:

Q: Your studio already dealt with license products. Is the new game something different nevertheless?
A: Yes and no. Actually it's not that different to other licenses, on the other hand this license is so huge! I mean, even my mother knows Indy! When you are working on such a big thing you know it and you feel it. Everyone in the team feels that way and everyone is very proud being able to work on this game.

Q: There certainly is a big pressure working with this big name. Are you aware of that every day or are you trying to push that aside?
A: You are aware of it, sure. But you try to forget about it. In the end every game you are working on is an important one. Otherwise it's certainly great that people talk about our game and are anticipating it.

Q: How is LucasArts involved?
A: We are working together very closely concerning all aspects of the game. From the storyline to the design of the game. The most important thing for everyone is to give the player the feeling of being in a brand new Indy movie. Thus it was very important to have the people on board that know the movies the best. In our opinion it's the odds and ends that matter. They way Indy would say something, the clothing or situations where the quality determines whether the player gets kicked out of the movie-illusion or is very enthused. And it is important to us, that our game becomes part of the great Indiana-Jones-myth. That's why we are working together with the specialists at LucasArts as close as possible.

Q: Have you invited the whole team to long Indy-nights in the cinema or where there meetings at home or was none of that necessary? How was the exposure to the films?
A: We did both. The whole team saw the new film together in the cinema and argued about it afterwards. Many of the team members watched the films at home again, some of them maybe for the hundredth time. But we also watched all of the films here at the office and regularly we are watching certain scenes to assure we did everything the right way.

Q: What is the biggest difficulty making this game?
A: Certainly what also is the most satisfying: giving people who are playing it the constant Indy-cinema-feeling. When we are satisfied with one scene, got the right tone and the right pace this really brings happiness.

Q: How long did you work on the development of the the Wii controls until you where satisfied?
A: Let me say it this way: It was fairly the first thing we did after the contract was signed. The controls where our top priority until we where top satisfied.

Q: What's your favorite Indy movie?
A: That's a hard question, because I like them all. But if I had to decide, it would be the first, because 'Raiders of the lost Ark' started everything.

Q: Have you met one of the three big makers (Spielberg, Lucas, Ford) personally during hitherto development?
A: No, unfortunately not. But we heard George Lucas looked at the game and had much fun with it. (tocksic: NOOOOOOOOOOOOO! :eek: ) Needless to say that we were very pleased about that.
 
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Ska

New member
I like the picture w/ Indy and the two guides getting ready to cross the bridge...very Indy'esque.

Thanks for all your scanning work, tocksic! (y)
 

Snakes

Member
Great stuff tocksic! Interesting that it says Indy is in 'Frisco to meet an old friend, I wonder who that could be...
 

Stoo

Well-known member
tocksic said:
I tried to translate the interview with the A2M lead designer Stephane Brochu.
OMG, THAT IS TOO FUNNY!:D This guy is a really good friend of mine but I haven't talked to him in years!
A2M (Artificial Mind & Movement) is in Montreal and I know about 5-6 people working as modelers there!
Time to get in touch with them for some possible inside scoop for all you gameheads!

I've only been skimming this thread so thanks for posting his name, tocksic!!!:hat: AWESOME!
 

tocksic

New member
Stoo said:
OMG, THAT IS TOO FUNNY!:D This guy is a really good friend of mine but I haven't talked to him in years!
A2M (Artificial Mind & Movement) is in Montreal and I know about 5-6 people working as modelers there!
Time to get in touch with them for some possible inside scoop for all you gameheads!

I've only been skimming this thread so thanks for posting his name, tocksic!!!:hat: AWESOME!

Wow that's pretty cool! (y) Ask him what he honestly thinks about the graphics and where the heck Indys satchel is. ;)
 

Irfaan

New member
Stoo said:
OMG, THAT IS TOO FUNNY!:D This guy is a really good friend of mine but I haven't talked to him in years!
A2M (Artificial Mind & Movement) is in Montreal and I know about 5-6 people working as modelers there!
Time to get in touch with them for some possible inside scoop for all you gameheads!

I've only been skimming this thread so thanks for posting his name, tocksic!!!:hat: AWESOME!

Brilliant! Ask him what he seriously thinks of the game, and if he seriously like it please! Thanks!

And thanks a million of the rapidshare link of the clear scans tocksic!!! Seriously, I don't have much to offer, but I will just you a couple of 48 hour xbox live codes if you want!!! :)
 

Stoo

Well-known member
Stéphane Brochu

O.K. Sorry, false alarm!:eek: It is a different Stéphane Brochu but just found out we have a mutual friend (thanks to Facebook).
It's a good bet the 2 Stephs know each other!:D Still, I hope to hear something from one of the modelers...Sorry for jumping the gun.:gun:
(The one I know was an ace and was part of the gang I know at A2M so I made a hasty assumption.)

The pic below doesn't show. Did I just get face-palmed?:p
 
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