I will see what I can do, but for now we are just talking about a "raiders" game and not making one, we will leave that to lucasarts, but I still want to make a level for ET. well back to the point, I will now put most of our ideas together and mold them into the first level for a "Raiders" game. It starts off with a cinematic of Indy, the guide and the other adventurers, you walk through the jungle and untill another cutscene shows the guide running back screaming, walk up to were the guide came from to see a statue, hit the use button to to get a close up of the statue, solve a puzzel to get your first artifact, if you get the puzzel wrong bats come out. continue through the jungle and fend off some lone havitos that attack you untill you reach a creak, a cutscene shows one of indy's followers pull out a gun, pullout your whip and disarm him with it, he runs into the jungle. walk around untill you find the entrence to the temple, use your machete to cut through the vines and cobwebs, continue down the hall and beware of traps! a cutscene introduces us to the fertility and the traps that guard it, walk up to the fertility idol whithout stepping on the darker tiles, a cutscene shows indy trading a bag of sand for the idol, when he leaves the temple starts collapsing, run quicly back to were your compadre is but this time he has betrayed you, you will now have to make a running jump across the chasm and do a foreward roll under the clossing door. walk out and pick up the idol from your unfortunate little friend, a bolder dislodges and starts chasing Indy, run from it and exit the temple. a cinematic introduces us to Beloq, after escaping the havitos (whos darts are very poisonous) run all the way back to Jocks plane to beat the level. oh and every time you reload the game the game the temple entrance will be located somewere else. how does that sound? any ideas you would like to add?