As far as i know there are no plans, remember that there was a 3 yr gap between Infernal Machine and ET
I doubt we will see anything until Indy IV in which hopefully they can actually make something at least a little more ambition, i cant say that an Indy game has particlarly innovated in anyway since Last Crusade adventure game in 1989 (Fate of Atlantis being in its game mechanics a virtual re make of LC, infernal machine being a tomb raider clone really, the same going for ET, even Greatest Adventures was based on the Star Wars games)
they could remake infernal machine with tombs graphics and fighting. keep machines weapons though. maybe a drop function so indy can switch from a shottie to a ppsh41 or sks rifle or something. and driveable vehicles...oooh man i miss the jeep and raft plus the same huge levels with saves. you all have to admit, the two games combined would be totally cool. wont happen though.
Jim Tso said that the wait this time wouldn't be as long, so I would guess that at the next E3 we will see a preview/annoucement. (frankly, I have yet to beat ET...given that I have no time to play...so I can wait for another game)
Well, I wouldn't say that the 2 predecessing games of the of the 'soon to be released' one ( I'm predicted about a year and a half) were the equivelant of "Tomb Raider". 3D platform is a little genre and the last two Indiana Jones games were created in that format because they believed that it was the best selling area to place an already popular character.
Originally posted by bob i cant say that an Indy game has particlarly innovated in anyway since Last Crusade adventure game in 1989 (Fate of Atlantis being in its game mechanics a virtual re make of LC, infernal machine being a tomb raider clone really, the same going for ET, even Greatest Adventures was based on the Star Wars games)
Even Last Crusade wasn't innovative. Remember Maniac Mansion? Zak McKracken? Monkey Island? They all used the same basic SCUMM system.
And despite what others may say, I agree with you Bob. ET was a TR wannabe, though not to the extent that IM was. Sadly ET did not come close to being as good as Tomb Raider (well, not counting the latest TR, which was a disaster.)
One thing they should get is a really good writer to get a better story. The two last ones were decent, to put it nicely. Nothing compared to FOA (i know, i'm biased) with its enduring references to real history.
And if it absolutely has to be in 3D, get a real good engine. The DOOM3 Engine from id, or, if there's the need for huge landscapes, the UT2K4 Engine and modify it. And donīt even think about porting the game to a console.
It will only lower the overall quality because of the lowest common denominator.
Edit: Actually, i think the ET engine was quite good. But the artwork department was somehow limited (especially the polygone count)because of console hardware, which made the game look as if it was a few years old, at least partially.