Seven said:
From what I've read online, the
TSR Indiana Jones games were kinda "meh." You couldn't create any of your own player characters. So that means one person would play as Indy, and everyone else would have to play as one of his "sidekicks" from the movies. Like Marion, Willie, or Short Round.
That's the biggest reason why I went out of my way to collect the
West End Games versions off Ebay. I'd much prefer to play an original character, but maybe that's just me. I haven't had a chance to sit down with a group of friends to play just yet, but I'm really looking forward to it.
I played a LOT of the West End Star Wars game, which was absolutely excellent.
I was always intrigued by the idea of a West End Indy game and I perused through the books in stores on occasion (hey, kids, once upon a time there were entire STORES dedicated solely to roleplaying games!!!)
But I always felt it would be very challenging to actually plan an Indy-style game.
The biggest problem, of course, is that Indy the character is the defining feature of that universe. Playing "Indy without Indy" would be tough indeed.
Whereas you could conceivably come up with dozens of kinds of characters to populate the Star Wars universe and set off on countless adventures.
But, for instance, the West End game "character templates" for the Indy had a lot of great ideas for what felt like would make very good Indy sidekicks and allies....but without Indy himself, it didn't quite feel right.
And though even Indy is set in "our world", coming up with appropriate adventures - even with the help of the well-writte modules and source books - also felt prohibitively difficult.
The easiest games to play are in fantasy universes where you have some familiarity - "Star Wars" or the Tolkein-inspired D&D universe.
But playing "our world" games is tough, as I discovered when I GM'd several "spy" campaigns back in the day.
Far better to throw yourself into an entirely fictitious setting than something that needs to bear at least a little bit of resemblance to "reality."