Mickiana said:
We don't want Indiana to be able to survive something unfeasibly. This is the point of a cliff hanger type movie. It must seem real. Whether it can be real or not under the proper laws of physics is not the point. So, my proposals are in the grey area, because (pre)judging an audience's reactions is part of the fine art of movie making. The makers have to be able to make this fine judgement and stay within certain boundaries of acceptability. It seems surviving the fridge went beyond those boundaries. For me, the mine cart landing perfectly in ToD was also another example of going too far. I do not single out CS alone. Striving to 'keep it real' should be kept way up there on their priority list.
In
Raiders the rule was laid down that Indy was a character who would intentionally go too far, get himself in a seemingly impossible pickle, and then fashion a method of self-extraction.
At the simplest level, he sets off on horseback after an armed German convoy with nothing more than the
need to do something active. He throws himself into seemingly impossible danger and potential pain, because he can't help himself. Somehow he knows he'll force his own luck, because that's the nature of his
type of character.
On the occasions when bad things just happen to him, as with the 'plane in TOD, he'll do a crazy thing, because there's no other choice. His type will survive, and it'll rub off on those accompanying him.
The mine cart jump was one of those lucky incidents that he unconsciously brings about.
He's almost as supernatural as his ever-returning fedora.
By the time we get to KOTCS the creators are running out of ways to test this type of character. So they throw everything at him (everything but the kitchen sink, but including the refrigerator), so that the bounds of in-world feasibility are tested to breaking point. He no longer has to survive a single giant waterfall, but three, plus the initial cliff-drop via the tree.
Doomtown set up a perfect cliffhanger. It was a great test of character, that quick-thinking survival instinct. This must be the greatest danger that he could face. Yet bringing it to a satisfactory conclusion was the problem.
Mickiana said:
And don't go talking about the opening of the Ark and all the ghosts to counter my argument. We know its not real, can never be real, but it was a good special effect show, was a good part of the plot and is essential to the overall achievement of the movie. Believable action is what we want.
The supernatural aspects are fine. They need little explanation, and no reference to physics.