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Old 07-14-2011, 11:34 AM   #26
Rocket Surgeon
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Originally Posted by Attila the Professor
I always figured Rocket would insist the park opens at Machete Landing, as in our other discussion about an immersive Indiana Jones world...

It would be a shame if it wasn't!

The only thing I would insist upon is segregated areas for children and adults.

The adults may enjoy watching the kids faces on "It's a Small World," but the kids can stay in the Shanghai Bumper Cars* outside The Club Obi Wan Casino...

*Points awarded for rickshaws overturned
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Old 07-14-2011, 01:23 PM   #27
Attila the Professor
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Originally Posted by JuniorJones
May 25, 1990. George Lucas and Steven Spielberg today announced plans to build a giant theme park called Star World, with attractions based on scenes from their films. Between them, Spielberg and Lucas have directed or produced the dozen top-grossing movies of all time: Jaws (1975), Star Wars (1977), The Empire Strikes Back (1980), Raiders of the Lost Ark (1981), E.T. The Extra-Terrestrial (1982), Return of the Jedi (1983), Indiana Jones and the Temple of Doom (1984), Gremlins (1984), Close Encounters: The Final Edition (1985), Indiana Jones Phones Home (1987), 1942 (1988) and The Gremlins Eat Princess Leia (1989).

A spokesman for the film makers' corporation, Luke Spielberger Ltd., said that the attractions will include a Poltergeist funhouse, a scuba dive through shark-infested waters, an American Graffiti drag strip, a Millennium Falcon journey through the Twilight Zone, an E. T. flying-bike ride and an Indiana Jones snake pit. The restaurants, or cantinas, will feature gremlins serving popcorn and candy bars. Each afternoon the Ewoks Marching Band will parade through the park playing the works of John Williams.

The spokesman would not confirm reports that Lucas and Spielberg intended to buy all six major Hollywood studios, and then raze the back lot as sites for Star World. But he struck fear into moguls' hearts when he asked, "Why settle for the Force when you can have the Empire too?"

By Richard Corliss

This for the fun of it. And then there's this, from this fellow who does conceptual build-outs of what he feels the various Disney theme parks (real or imagined) could be in some ideal form, as he conceives of it. Here's the map of what he's envisioned for the upcoming Shanghai Disneyland, based on this concept art. And here's what's interesting to us:

Quote:
Originally Posted by Ideal Buildout
OLD SHANGHAI:

In the northwest of the artwork there is a land that looks like Main Street, U.S.A. I interpreted this to be a romanticized version of Shanghai in the 1930s when it was known as ‘Paris of the Orient.’ This park’s re-imagined version of Haunted Mansion is here, based on a mysterious Chinese tea house. There is Club Obi-wan - run by gangster Loa Che - and a new version of the Indiana Jones Adventure that takes riders careening through the Shanghai Antiquities Museum to the Emperor’s lost tomb (terra-cotta army).

You've sort of got to figure that Indyland would have two modern type cities somewhere in it. Shanghai makes sense as one. My mind tends towards something European for the other...perhaps Rome, or Venice, of course, water elements being a must. And is there a campus area? There really ought to be, complete with a museum.
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Old 07-15-2011, 02:12 AM   #28
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Originally Posted by Montana Smith
Assuming this Indyland takes the family friendly route, such a conversation could go like this:


U-Boat Captain: I am making notes, Captain, and when we win the war, you will be brought to account

Mainwaring: You can write what you like. You're not going to win this war.

U-Boat Captain: Oh, yes we are!

Mainwaring: Oh no you're not!

U-Boat Captain: Oh yes we are!

Pike: [sings] Whistle while you work / Hitler is a twerp / He's half barmy, so's his army / Whistle while you work.

U-Boat Captain: [pointing at Pike] Your name will also go on zee list. What is it?

Mainwaring: Don't tell him, Pike!

U-Boat Captain: Pike.


Haha I was thinking more along the lines of SS officers going up to guests and going Papers please! The guest would be like what paper? Than the SS officer would hand them a coupon for 10 percent off the Indy grill BBQ!!!
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Old 07-15-2011, 09:32 AM   #29
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So I've been holding out on you a little bit, because there is, in a sense, an Indiana Jones land at one of the Disney theme parks already. That's the Lost River Delta section of the Tokyo DisneySea park. I've shown you a couple images from it already.















Now, I've never been to this beaut of a park, but the land ("ports of call" in this park) is pretty clearly built to provide a reason for the Indiana Jones Adventure attraction to have a home, in this case set in 1930s South America rather than in India. Indeed, this was one of the many "Kingdom of the Crystal Skull" precursors to feature the Crystal Skull, along with, at the very least, the McCoy books and Desktop Adventures. And, obviously, any Indiana Jones park would include a jungle region as a matter of necessity, just as any sole Indiana Jones land in some other park is almost certainly going to be jungle-based. (Because the jungle is lush, and the desert is not.) Machete Landing, anyone?

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Old 07-15-2011, 10:22 AM   #30
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Originally Posted by Attila the Professor
So I've been holding out on you a little bit, because there is, in a sense, an Indiana Jones land at one of the Disney theme parks already. That's the Lost River Delta section of the Tokyo DisneySea park. I've shown you a couple images from it already.


That's almost Jock's actual aircraft, right down to the SW inspired registration. Couldn't get much closer to Indyland.



This looks like a fantastic set:

[/quote]
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Old 07-15-2011, 11:58 AM   #31
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Awesome totally awesome! All right Atillia!
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Old 07-19-2011, 02:48 PM   #32
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Originally Posted by Attila the Professor
You've sort of got to figure that Indyland would have two modern type cities somewhere in it. Shanghai makes sense as one. My mind tends towards something European for the other...perhaps Rome, or Venice, of course, water elements being a must. And is there a campus area? There really ought to be, complete with a museum.
I was shooting for greater representation, but the Park could always go the Busch Gardens route, (hopefully not as silly as the Irish section of the park).

What would you make the centerpiece of the park? A gothic spired University?
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Old 07-19-2011, 04:56 PM   #33
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Originally Posted by Rocket Surgeon
I was shooting for greater representation, but the Park could always go the Busch Gardens route, (hopefully not as silly as the Irish section of the park).

An Indy-ized World Showcase? Is that the notion, but with everything in a geographically appropriate location? Maybe. But structurally it might be a bit of a disaster. Where's the entrance to the world? And you'd have a half dozen deserts, and a handful of jungles, and various outposts of civilization...I think you need to consolidate things.

Quote:
Originally Posted by Rocket Surgeon
What would you make the centerpiece of the park? A gothic spired University?

Good question. Thing is, I'm not sure it has a centerpiece in a traditional sense. It's a park about adventure, and so you need to get a little bit lost in it. Take a gander at this:

Quote:
Originally Posted by Passport to Dreams Old and New
How to Hide a Castle

Cinderella Castle is big. Really Big. Like, 198 feet big. It can be seen from a mile away. And in the designing of Walt Disney World, WED had to deal with this new kind of visual center point in the initial master planning process for the first time. Sure, The Matterhorn was (and still is, after 45 years of foliage growth) equally huge, but that was built four years after Disneyland’s opening and there was no good way to account for being able to see a future mountain from, say, Frontierland.



The Magic Kingdom’s solution was to choose its’ battles. The front areas of the lands are among the most important for allowing guests to slip into the fantasy of being in another place and time, as well as screening out lands which do not have a complimentary appearance (for example, seeing Space Mountain from Adventureland). This was achieved through actually not using forced perspective in the areas nearest the hub: buildings like The Adventureland Veranda and The Heritage House are, in fact, nearly 100% scale and restrict your view of the castle by hugging pedestrian space close to the buildings.

Further along, subtle architectural embellishments seek to harmonize with the spires of the castle: Liberty Square’s flagpoles and pointed cupolas, Tomorrowland’s old entrance spikes pointed skyward.

In Adventureland is a rather odd spire near the exit of the treehouse. This author had wondered about its’ significance for years and years. Invisible from Liberty Square and all angles save one, it serves no purpose. Yet find the right angle, and the most subtle and brilliant example of visual harmony you’ll find anywhere suddenly becomes clear.


All of which is to say: you'd need to harmonize the University structure. It couldn't be something big like, say, the Cathedral of Learning at the University of Pittsburgh:



There is a precedent for such parks with a hub that doesn't have a iconic center point.

Disney-MGM Studios, prior to the onset of its gigantic sorcerer's hat, had a replica of Graumann's Chinese Theatre at the end of it's Main Street-style Hollywood Boulevard, but it wasn't visible from every point in the park by any means.



Disney's California Adventure, which is not a hub-and-spoke layout park, has its Grizzly Peak visible throughout the entire park.



Tokyo DisneySea works similarly, with its volcano, Mount Prometheus, visible throughout, as seen here, from both its Mediterrean-themed entryway and from the Cape Cod-based section of its American Waterfront area.





It's a striking image, especially juxtaposed against what we see in the second photo, and you have to wonder whether it is appropriate to have something similar in our hypothetical Indiana Jones-based park. Something natural, or ancient, might well work better than some Barnett facsimile. However, there is at least one more option, that taken by the unbuilt America theme park that was to be built in Virginia.

http://i843.photobucket.com/albums/z...krendering.jpg

That's a replica of Ellis Island near the center, and a Civil War-era fort across the body of water from it. There's colonial architecture in the upper-left portion of the image, and some manner of 1860s-era village around that portion as well. Some iconic structures, but nothing that's an iconic weenie, visible throughout and giving you some sense of orientation as you traverse the park. Maybe that would have changed as the plans moved forward, but it doesn't look likely - that's the level of painting you get where the layout is pretty well determined. Maybe the body of water would have served that purpose, to some extent, but it's not visible from everywhere, so that's hard to say.

Now, as a non-existent park, it's hard to say whether such a layout sans centerpiece structure would have worked. DisneySea is a variant lying between a hub-and-spoke structure and the sprawling California Adventure layout, the latter of which has lands that are only accessible from one other land, unlike DisneySea, which still allows you to flow around the park in a hub-and-spoke-esque structure, but without a hub area.

Take a look at that layout:



And the same, pivoted around 90 degrees:



Now, I've never been there. But that layout has a sprawl to it, with elements bleeding into one another primarily by virtue of the waterways. (Can't help but think a little bit of some of those maps in the second Lego Indiana Jones game, those hub worlds that represented either an entire film or a third of KotCS.) The place is gorgeous, and seems to reek of adventure.

The entryway itself - I don't know that that's the University. That probably shows up in some corner of the park, out of the way, a focus for some of the learning, and with some museum-based attraction. You can tour Indy's home, meet him perhaps, that sort of thing. A place that feels safe, a haven from the adventure where you can throw in some of the meatier edutainment along with some stuff for the kids. The entryway would be, instead, some adventurous port of call. I mentioned Machete Landing earlier in the thread, and maybe that's the case. On the other hand, you don't throw people into someplace dangerous as soon as they enter the park, at least you don't usually. Maybe this park is different. Disney's Animal Kingdom has a generic Oasis area; DisneySea has a Mediterranean Harbor; all of the parks thus built on the Disneyland model have a Main Street, or a version thereof. Maybe people do need to get their bearings. But something tells me that you don't want that to be at the University. Of course, until someone comes up with something better, then I suppose Barnett is it by default.

Which isn't to say that it's the centerpiece. I think that's a mountain, likely dressed differently on different sides, if it's anything at all.

Think that could work?


Last edited by Moedred : 12-04-2011 at 08:53 PM. Reason: wide pic
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Old 07-20-2011, 11:26 AM   #34
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Originally Posted by Attila the Professor
An Indy-ized World Showcase? Is that the notion, but with everything in a geographically appropriate location? Maybe. But structurally it might be a bit of a disaster. Where's the entrance to the world?
Well if the park was in Paris...when in Rome.

Quote:
Originally Posted by Attila the Professor
And you'd have a half dozen deserts, and a handful of jungles, and various outposts of civilization...I think you need to consolidate things.
That's what this is all about though right? I don't suggest accurate scale, but these are exactly the places where you find adventure! The unknown should be represented from every continent, animals to foliage. Personally The Atomic Cafe can be the "North American Oasis" a marked difference from the Marhala Bar or another North African Oasis...making both unique and attractive for different reasons.

Quote:
Originally Posted by Attila the Professor
Good question. Thing is, I'm not sure it has a centerpiece in a traditional sense. It's a park about adventure, and so you need to get a little bit lost in it.
I agree you have to get lost in a sense, but money makes the world go round and you NEED funds to travel. In any event I think you need a center for civilization and education. I think you have to celebrate history and along with South American, African, Asian temples there has to be the European Temple which to say is a gothic Church and from North America the Ivy League College.


Taking your lead, I think having a visible peak that is impossible to get to holds some promise.
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Old 07-27-2011, 12:57 AM   #35
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As crazy as it sounds as a teenager I designed a massive amusement resort for Chicago and I included an Indiana Jones theme park. Here is a map of the location I picked for it:

[IMG]
http://maps.google.com/maps?hl=en&ll...11362&t=h&z=17

The site is on vacant land that is located between a Cook County Forest Preserve to the north and an Illinois State Park to the south. Also in an appropriate and somewhat deliberate nod the land straddles the Indiana border so signs welcoming guests to "Indiana" would have a double meaning. The site is a former missile installation used during the cold war (also appropriate?) and that is what those concrete remains you see. I imagine building major rides and themed areas on top of those areas and the other open areas and leaving the trees and decorating/enhancing them to look more jungle like. A major attraction I always imagined is a huge Temple of Doom mine cart ride, certainly the most amusement park ride thing we have seen in the Indy movies. I suppose you could also have a Kingdom of the Crystal Skull river rapids/log flume waterfall ride among many of the things others have mentioned. A number of rides and attractions would straddle Interstate 90 with signs drawing people in with a direct exit off the interstate. Also an entrance to the west with a monorail connection to other areas of the amusement resort I designed. I suppose the obvious disadvantage being that unlike the location of the other amusement parks listed above a Chicago location would mean this would be a seasonal park open about six months of the year opening about May 1 and ending the season with an Indiana Jones themed Halloween festival.

Last edited by chicago103 : 07-27-2011 at 01:26 AM.
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Old 07-27-2011, 02:14 AM   #36
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Quote:
Originally Posted by Attila the Professor
However, there is at least one more option, that taken by the unbuilt America theme park that was to be built in Virginia.

---(See: image above in Attila's post #33)---

That's a replica of Ellis Island near the center, and a Civil War-era fort across the body of water from it.
With regards to Civil War-era Virginia:
In the lake, directly in front of the fort, is a depiction of the Monitor and the Merrimack, the first battle between ironclad ships in 1862. (Did you notice that, Attila?)

On-topic:
The proposed Indyland could recreate the Marhala Bar in Cairo. Make a shisha lounge where guests could smoke hookahs, Belloq-style, to their heart's content.
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Old 07-27-2011, 10:20 AM   #37
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Originally Posted by Stoo
With regards to Civil War-era Virginia:
In the lake, directly in front of the fort, is a depiction of the Monitor and the Merrimack, the first battle between ironclad ships in 1862. (Did you notice that, Attila?)

Of course. Just shying away from too much detail in case there's strong reason for it.





There's the relevant concept artwork.

Quote:
Originally Posted by Stoo
On-topic:
The proposed Indyland could recreate the Marhala Bar in Cairo. Make a shisha lounge where guests could smoke hookahs, Belloq-style, to their heart's content.

Now we're talking! The Pankot Pleasure Pavilion is another natural restaurant. (The diner from KotCS we can either take or leave. I don't think it makes the cut.)

Stoo, what do you think about a Young Indy presence?

Quote:
Originally Posted by chicago103
The site is on vacant land that is located between a Cook County Forest Preserve to the north and an Illinois State Park to the south. Also in an appropriate and somewhat deliberate nod the land straddles the Indiana border so signs welcoming guests to "Indiana" would have a double meaning. The site is a former missile installation used during the cold war (also appropriate?) and that is what those concrete remains you see. I imagine building major rides and themed areas on top of those areas and the other open areas and leaving the trees and decorating/enhancing them to look more jungle like. A major attraction I always imagined is a huge Temple of Doom mine cart ride, certainly the most amusement park ride thing we have seen in the Indy movies. I suppose you could also have a Kingdom of the Crystal Skull river rapids/log flume waterfall ride among many of the things others have mentioned. A number of rides and attractions would straddle Interstate 90 with signs drawing people in with a direct exit off the interstate. Also an entrance to the west with a monorail connection to other areas of the amusement resort I designed. I suppose the obvious disadvantage being that unlike the location of the other amusement parks listed above a Chicago location would mean this would be a seasonal park open about six months of the year opening about May 1 and ending the season with an Indiana Jones themed Halloween festival.

Very interesting. And I quite agree that a mine cart ride is a natural. (Heck, it's reported that the mine cart sound effects were recorded at the Big Thunder Mountain attraction.) Anyhow, do you have any more of your ideas or anything that you'd be willing to put into the conversation?

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Old 07-27-2011, 10:30 AM   #38
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Originally Posted by chicago103
As crazy as it sounds as a teenager I designed a massive amusement resort for Chicago and I included an Indiana Jones theme park. Here is a map of the location I picked for it






That's a lot of weather for an adventure park...and a lot of snow
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Old 07-28-2011, 04:16 AM   #39
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Originally Posted by Attila the Professor
Of course. Just shying away from too much detail in case there's strong reason for it.

There's the relevant concept artwork.
Thanks very much for posting the images, Attila. They have zero to do with Indy but it would be a personal thrill to see those mock-ups in action!
Quote:
Originally Posted by Attila the Professor
Now we're talking! The Pankot Pleasure Pavilion is another natural restaurant. (The diner from KotCS we can either take or leave. I don't think it makes the cut.)
We can add The Raven bar and Club Obi-Wan to the restaurant list, too.
Quote:
Originally Posted by Attila the Professor
Stoo, what do you think about a Young Indy presence?
A Young Indy presence might confuse some visitors because of it's time period. It would need to be relegated to a specific section of the park and clearly labeled as Young Indyland. Some features could be:

-Jungle Cruise-type ride in riverboats.
-Automobile ride (like Disney's Autopia/Grand Prix Raceway) using Ford Model 'T's and other vintage vehicles.
-Maze of World War One trenches with a fake mustard gas attack.
-Biplane ride on a carousel for children.
-Hot-air balloon tethered in one spot for period atmosphere (like the one in the concept paintings you posted).
-Hanging Basket from "Travels With Father". It could rise & drop like the Tower of Terror ride in Disney's Hollywood Studios.
-Dun & Duffy's Circus train with a House of Reptiles, Den of Lions, etc. Guests could exit the attraction in a magic box!
Quote:
Originally Posted by Attila the Professor
Very interesting. And I quite agree that a mine cart ride is a natural. (Heck, it's reported that the mine cart sound effects were recorded at the Big Thunder Mountain attraction.)
Take the Indy "Temple du Péril" mine cart rollercoaster from Disneyland Paris and put it inside tunnels & caverns.

P.S. I found this concept artwork by the great, Disney production artist, Don Carson:


Last edited by Stoo : 07-28-2011 at 04:23 AM.
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Old 07-28-2011, 05:03 AM   #40
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Originally Posted by Stoo
We can add The Raven bar and Club Obi-Wan to the restaurant list, too.
A Young Indy presence might confuse some visitors because of it's time period. It would need to be relegated to a specific section of the park and clearly labeled as Young Indyland. Some features could be:

-Jungle Cruise-type ride in riverboats.
-Automobile ride (like Disney's Autopia/Grand Prix Raceway) using Ford Model 'T's and other vintage vehicles.
-Maze of World War One trenches with a fake mustard gas attack.
-Biplane ride on a carousel for children.
-Hot-air balloon tethered in one spot for period atmosphere (like the one in the concept paintings you posted).
-Hanging Basket from "Travels With Father". It could rise & drop like the Tower of Terror ride in Disney's Hollywood Studios.
-Dun & Duffy's Circus train with a House of Reptiles, Den of Lions, etc. Guests could exit the attraction in a magic box!
Take the Indy "Temple du Péril" mine cart rollercoaster from Disneyland Paris and put it inside tunnels & caverns.

It sounds fantastic, Stoo. When are we going to get this park up and running?

The mustard gas attack will knock 'em bandy. Nothing like a living history lesson. If you were to add the aroma of tasty food to the 'gas' it would help to sell more food on site: stock up on 'Gas Attack Burger Specials' (with extra mustard).

Did you consider the possibility of mud-wrestling displays in the trenches? Lookalikes of Indy's love interests fighting for his attention. Too much, maybe?

In years to come the transcripts of this brainstorming session will be like gold dust for the fans.
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Old 07-28-2011, 10:42 AM   #41
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There has to be a water park element to it...

Action Park had two great attractions, the Tarzan Swing over a swimming hole/lake and the Cannonball, a fully enclosed waterslide/tube which shot you out over another swimming hole/lake.

The swing could easily be "Hovitos Escape" in a cove visible along the Jungle Cruise, with Jock's Bi Plane at the mouth. Either an animatronic fishing Jock or a staff member waving to the Bantu Wind as it passes. A nice addition to the Jungle Cruise is seeing the scene from Raiders played out by visitors pointed out by Katanga: "we'll be picking up Dr Jones a little later in his adventure..."

The Bantu Wind passes by the other water ride "Pancot Mines" on the return trip on the other side of the loop where the water slide shoots you out of the side of a cliff and into the "river" with the Rope Bride about to be cut between you and the Tour Boat.

Towards the end Venice speedboats race past you in battle, as you dock two jet between you and the pier. An explosion later, one escapes but "disappears" over a water fall.

Oh, attendants are Hovitos and Thugee, Sallah sees you off on the Bantu Wind and The Brother Hood are waiting for you as you disembark.

A way to incorporate the rides as a spectacle as well...

There's also a multi laned "Race down Mt Hummol" water slide.

Last edited by Rocket Surgeon : 07-28-2011 at 10:51 AM.
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Old 07-29-2011, 10:36 AM   #42
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Quote:
Originally Posted by Stoo
We can add The Raven bar and Club Obi-Wan to the restaurant list, too.

Naturally. (Wouldn't it be awesome to have a zeppelin as transportation around the park, complete with small cafe? More realistically, you could do the same thing with a train, slapping on a dining car.)

Quote:
Originally Posted by Stoo
A Young Indy presence might confuse some visitors because of it's time period. It would need to be relegated to a specific section of the park and clearly labeled as Young Indyland.

Of course, with that said, people might expect it to be a kiddie area, for all of the young Indys visiting the park.

Quote:
Originally Posted by Stoo
Some features could be:

-Jungle Cruise-type ride in riverboats.

Certainly a natural, whether it's themed to Oganga or not.

Quote:
Originally Posted by Stoo
-Automobile ride (like Disney's Autopia/Grand Prix Raceway) using Ford Model 'T's and other vintage vehicles.

Maybe they're done up as vehicles in a chase scene. Get some staff cars and things in there!

Quote:
-Maze of World War One trenches with a fake mustard gas attack.

Daring, and a great idea. This is partially why I was dwelling on the plans for Disney's America park, since it was similarly an attempt to do something serious in a theme park environment. (There was to be an Underground Railroad attraction!) Of course, this would be much more self-consciously a thrill park as well, to at least a considerable extent. (You really don't want massive steel coasters cluttering the landscape.) Whether or not the idea for the park actually shakes out to have a Young Indy segment, a maze is a natural, and a must. Imagine exploring a ruined temple complex, emerging into sunlight only to discover it's a dead end. Heck, there is the labyrinth from Fate of Atlantis...

Quote:
Originally Posted by Stoo
-Biplane ride on a carousel for children.

Yep, yep.

Quote:
Originally Posted by Stoo
-Hot-air balloon tethered in one spot for period atmosphere (like the one in the concept paintings you posted).

Begins to make me think that it should be a general adventure park...not that there was ever a hot air balloon in Around the World in 80 Days until the 1956 movie. (And, obviously, there's the other Verne story.)

Quote:
Originally Posted by Stoo
-Hanging Basket from "Travels With Father". It could rise & drop like the Tower of Terror ride in Disney's Hollywood Studios.

Do we get to deconstruct it on the way down?

Quote:
Originally Posted by Stoo
-Dun & Duffy's Circus train with a House of Reptiles, Den of Lions, etc. Guests could exit the attraction in a magic box!

This could be a walk-through, a "petting" zoo sort of structure.

Quote:
Originally Posted by Stoo
Take the Indy "Temple du Péril" mine cart rollercoaster from Disneyland Paris and put it inside tunnels & caverns.

A little something like this? (You've got to check out that first piece of concept art in particular; it's outstanding.)

Quote:
Originally Posted by Stoo
P.S. I found this concept artwork by the great, Disney production artist, Don Carson:


There's plenty of potential to heavily theme carts for food and souvenirs.

Quote:
Originally Posted by Rocket Surgeon
There has to be a water park element to it...

Yes. Wonder if it's fully-integrated into the rest of the park, or is it it's own special section with the changing rooms and the people walking around in swimsuits and what not. (If they're just walking around, you'd need to train the Belloq and Mac walk-arounds to leer!) Thematically, isolating it causes some problems, but it seems like such a natural otherwise. (And one of your ideas in particular is too good to not put in the area of the park where it makes sense.) Of course, it's not as though there isn't a natural Indiana Jones theme for a water park. Hopefully it wouldn't get any legal trouble from anyone who's already named a water park after Atlantis. Oh, and that maze idea I spun-off of Stoo's would be great in a water park environment. You could get on slides that might, or might not, take you further towards the end of the maze. And there could be some manner of sun, moon, and world stones that you could obtain at various points in the maze that would grant you access further into the maze complex. These you could wear on your wrist or neck so they wouldn't interfere with your hands. (Would that be safe on water slides? I don't have enough experience with water parks to know if access tags or anything along those lines exist, just to prove that you're in the park by right.)

Quote:
Originally Posted by Rocket Surgeon
Action Park had two great attractions, the Tarzan Swing over a swimming hole/lake and the Cannonball, a fully enclosed waterslide/tube which shot you out over another swimming hole/lake.

The swing could easily be "Hovitos Escape" in a cove visible along the Jungle Cruise, with Jock's Bi Plane at the mouth.

And this is just great. There used to be a Disney water park, River Country, themed to Tom Sawyer, that had all those old swimmin' hole type conceits.

Quote:
Originally Posted by Rocket Surgeon
Either an animatronic fishing Jock or a staff member waving to the Bantu Wind as it passes. A nice addition to the Jungle Cruise is seeing the scene from Raiders played out by visitors pointed out by Katanga: "we'll be picking up Dr Jones a little later in his adventure..."

Nice, nice. (Incidentally, a nice way to incorporate some of the Indy characters without needing to cast all cast members to resemble them is having them on radio, communicating occasionally with the individual skipper or guide of the ride in question.)

Quote:
Originally Posted by Rocket Surgeon
The Bantu Wind passes by the other water ride "Pancot Mines" on the return trip on the other side of the loop where the water slide shoots you out of the side of a cliff and into the "river" with the Rope Bride about to be cut between you and the Tour Boat.

Towards the end Venice speedboats race past you in battle, as you dock two jet between you and the pier. An explosion later, one escapes but "disappears" over a water fall.

Oh, attendants are Hovitos and Thugee, Sallah sees you off on the Bantu Wind and The Brother Hood are waiting for you as you disembark.

A way to incorporate the rides as a spectacle as well...

All this makes it a natural to have some manner of watercraft circling much of the park. I suppose they wouldn't make it to the desert, although it would be beautiful to have the flying wing up on a bluff, overlooking the river.

Quote:
Originally Posted by Rocket Surgeon
There's also a multi laned "Race down Mt Hummol" water slide.

Love it.
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Old 07-29-2011, 12:12 PM   #43
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Quote:
Originally Posted by Attila the Professor
Very interesting. And I quite agree that a mine cart ride is a natural. (Heck, it's reported that the mine cart sound effects were recorded at the Big Thunder Mountain attraction.) Anyhow, do you have any more of your ideas or anything that you'd be willing to put into the conversation?

Well the site in that picture is about 100 acres or roughly the size of the Magic Kingdom, Disneyland and a number of six flags theme parks so you can actually make a full fledged theme park with multiple areas in it with that land.

I envision five themed areas. The center of the park would be the general Indyland which would be the college campus complete with academic buildings that would have Indy's classroom, his office/lab/storage area from LC, the college library from KOTCS, the big conference auditorium from ROTLA, etc. The Quad would show an outdoor screening at dusk every evening of one of the Indy movies in order repeating every four days. Also Indy's house would be on display in the general Indy area.

The other four areas would circle the general Indy area and each area would be themed after one of the four movies. So there is a Raider's of the Lost Ark area, a Temple of Doom areas, a Last Crusade area and a Kingdom of the Crystal Skull area. Young Indy would kind of be a corner of the Last Crusade area mostly focused on the Young Indy scene in the movie with a replica of his house and the circus train, plus a few displays to remind people of the TV series.

Raider's land would have a Hovitos Temple fun house complete with rolling stone that moves away from guests at the last moment with an airplane in a small lagoon at the end. There would also be the Raven bar, complete with non-alcoholic beverages for the kiddies, alcohol is served to adults with flaming whiskey as a speciality. Then the Streets of Cairo complete with sword wielding street performers and back alleys with shops. A small snack shop that looks like the place where Indy met Belloq. An Ark chamber funhouse/ride and an Ark opening/nazi melting attraction.

Temple of Doom land would feature the streets of Shanghai with the Club Obi Wan Chinese Buffet that would also have the appropriate entertainment. The Streets of Shanghai would also have shops and bumper car ride. Then you have the Himillayan water rapids ride complete with a log flume like drop. Pankot Palace would be an Indian restaurant with fake monkey heads on display but mostly a venue to educate kids that authentic Indian food is not snakes, bugs, and eyeball soup (when I was a little kid I thought just that because of TOD). The cocktail of choice being the very high proof blood of kalima, one per customer. Then there is the Temple of Doom house of horrors, a tad scary for the kids. The signature piece of Temple of Doom land (and one of the signatures of the whole park) would of course be the Mine Cart ride, to be one of the best thrill rides in the world.

The Last Crusade land would have the aforementioned Young Indy area with his boyhood home and Circus train. The Streets of Venice would have an Italian outdoor restaurant, the usual shops, and canals bumper boats. Then the German castle/nazi fun house. A stationary Zeplin with a piano bar serving drinks and light snacks. A motion simulator plane ride. A nazi tank ride. And finally a canyon of the crescent moon/grail temple fun house complete with the three challenges and seemingly bottomless gorge where you walk across a glass floor, then the room with the grail(s). A Holy Grail bottled water store would really be sacrilege, that is unless the Vatican wanted to franchise with us holy water from their pilgrimage sights.

Kingdom of the Crystal Skull land would have the area 51 warehouse which would be an indoor ride where you would be in car driving around exploding boxes. Also a rocket ship ride. 1950's suburbia doom town complete with manikins and reruns of howdy doody and periodic air sirens, take a picture with a nuke. Refrigerator motion simulator ride, water spray decontamination area (great on hot summer days). 1950's Diner that serves milkshakes, burgers, fries and all american nostalgic good stuff, located near entrance between general Indy land and this area. A small Peruvian town area with a restaurant serving south american cuisine. Akator water flume/river rapids ride complete with three drops. Then the Akator fun house and then the spinning room/flying saucer ride. A train ride would go around the edge of the park, probably modeled after the KOTCS train, with stops at each of the four movie areas.

I also imagine an Indiana Jones themed hotel just outside the park proper on the northern shore of Wolf Lake. Themed guest rooms, standard rooms would look like college dorm rooms with the standard hotel room comforts. Suites with themes such as "Sallah's house in Cairo, Bantu Wind stateroom (watch out for that swinging mirror), Jungle suite (with fireplace), Pankot Palace Slave suite, Ah Venice suite, Henry Jones Sr. castle suite with fake Ming Dynasty vases (insured), 1950's suburban doom town suite with kitchenette (and yes including a refrigerator), and then the Dr. Jones suite the largest room which is a replica of the interior of his KOTCS house. Also the hotel would have an Indoor Indy themed water park.

Of course all the great ideas mentioned on here could fit into one of the above themed areas, enough room for as many attractions as a typical large amusement park. I am familiar with land use as a profession and a hobby. I also live fairly close to the site I pictured above. If I had enough time I could take pictures, place attractions in my head and even sketch things out, for the time being I have plenty of time until potential job prospects get back to me and I need something to keep my mind occupied and feel useful even if its imaginary. Now if only I was a wealthy land developer with hundreds of millions of dollars, maybe some day, fortune and glory .

Last edited by chicago103 : 07-29-2011 at 12:29 PM.
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Old 07-30-2011, 10:55 AM   #44
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Pancot mines...

...forgot to mention that the rope bridge is situated so you have a front row seat to the standoff, untill gravity takes over.

It's where the requisite camera is mounted for the candid shot too.
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Old 09-21-2011, 07:00 PM   #45
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Bumping...

...and replying to a post in another thread:

Quote:
Originally Posted by dr.jones1986
I wouldn't want an entire Indiana Jones or Star Wars land, it would be too much.

Well, there's two reasons that it would be too much, one of which is particular to these two franchises and another that would be true of any land based on a single franchise.

1) A Consistently Themed Environment

This is why I feel it's important that any conceptualization of an Indiana Jones-based theme park must work on a geographical organization principle, rather than one organized by sections pertaining to each individual property. You know how many different desert environments you'd need if you give each film it's own section of a park? Four. One for Raiders, two for Crusade, one for Kingdom of the Crystal Skull. If you do things on a more geographical basis, either in the more literal form Rocket proposes or in the rougher way I advocate, you need two - a Middle Eastern desert and the American one.

The Indiana Jones films take place all over the globe. The beauty of the old Indiana Jones and the Lost Expedition concept is that it combined multiple Indiana Jones-based attractions (different vehicles, that is) in a single environment that was inspired by, though not derived from, the films. It wasn't trying to smash together a desert and a jungle all in one. Ironically, this is just what a refitting of the shop adjacent to the Star Tours attraction at Disney's Hollywood Studios did when it was renamed from Endor Vendors to Tatooine Traders, alongside an Endorian landscape. (That particular park is an odd case, in that it's never quite sure whether it's trying to be a movie studio or the world of a film itself.)

The beauty of Indiana Jones is that he ostensibly exists in our own world. There are clear variants of fact, physics, and folklore, but most things in our world can be treated in an Indiana Jones framework. A land at some other theme park that was explicitly "Indyland" would be downright silly, because it would, if done properly, only be representing a single place. Now, that single place could be rather broad either in geography or thematic treatment. The Liberty Square/Frontierland swath at Disney World in Florida moves through both space and time from East Coast colonization to West Coast expansion. Adventureland at the Disney theme parks has Polynesian, Indian, African, and South American influences, but they're all jungle or island landscapes, not desert. (Well, in Paris they do an Arabian-infused rendition, and there are thematically disastrous Aladdin spinners at the Stateside parks, but those are added on, and are not internal to the concept.) When they put in the Indiana Jones Adventure at Disneyland, they had, for awhile, a mandated spiel on the Jungle Cruise that was explicitly set in the 1930s. They've moved away from that, but the rest of the land still exists in the same world as Indiana Jones because the land was already a variant on our own notions of what real world adventure in far-flung places would be like. You don't want something to be Indyland, because then everything must directly relate to him or his adventures. But things that thematically "rhyme" with Indiana Jones are entirely appropriate. This gives us the second reason:

2) Limiting Your Horizons

Disneyland's California Adventure theme park is in the middle of a huge addition called Cars Land. Apart from the fact that the film it is based on doesn't take place in California, the mistake, as I see it, is that you can never really do anything in that land that expands beyond the world presented in the Cars films, a world that is decidedly not our own. This is, of course, also true of the new Avatar development planned for the Animal Kingdom theme park, which has been, up until now, the most realistic and least fanciful of the Disney theme parks, for good or ill. Here's a couple of photographs suggesting some of what I mean, which also isn't too far off from the sorts of things that could happen in an immersive Indiana Jones theme park.





Things are rough, things are aged, things take place in an Africa that is a theme park-friendly rendition of a real place. They are not in a universe wherein cars are sentient and humans are absent or in which there are fanciful beasts on some planet in the future. Such real world-inspired environments can invite an awful lot of thematic and experiential material that does not need to be derived from or operate on the rules of some fictional franchise.

I know my genre biases come into play here. Indiana Jones is about as fanciful as my usual tastes in fiction get, a world that is roughly ours infused with some additional elements. I do lose interest once a story asks me to accept some other world or planet or something that I decidedly do not recognize as akin to the world we live in. I know this is also why I find an Indiana Jones-inspired theme park much easier to conceive of than a Star Wars one, even though there's more material and more characters to draw upon for a Star Wars park: Star Wars needs to suggest you are traveling from planet to planet, while the theme park vocabulary is already quite adept at moving the audience from place to place with the scale of this transportation and the realms involved being the biggest piece of the suspension of disbelief.

As much as anything else, what is fascinating about Indiana Jones is that the idea of that type of adventure has staying power. Clearly, earlier figures from the works of Jules Verne and H. Rider Haggard and Joseph Conrad and the producers of the Republic serials and, yes, Carl Barks were predecessors to Indiana Jones, and he has had his own successors, but it is nearly impossible to disassociate these ideas from those birthed from the work of Lucas, Spielberg, and their collaborators from 1981 onward. This remains a large portion of why I feel the Indiana Jones Adventure attractions are valid as additions to both the world of Disney, because doing it without the Jones name would be an imitation on some level. But not everything with that thematic component, once the Jones connection is established, needs to have direct involvement from Indiana Jones himself.
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Old 10-19-2011, 04:15 PM   #46
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The strangest sort of bump...

Maybe this is the way to come up with rides, and maybe this isn't...

Quote:
Originally Posted by The Onion A.V. Club
Possible Indiana Jones And The Kingdom Of The Crystal Skull Attractions
By Amelie Gillette May 27, 2008

If you did your patriotic duty this weekend and saw Indiana Jones And Those Are Not Aliens, They're Inter-Dimensional Beings, Even Though We Can See How You'd Make That Mistake Cause They Totally Do Look Like Aliens this weekend, you probably exited the theater with two questions sitting like bricks only moveable by inter-dimensional beings in your mind: 1. How can Shia LeBoeuf's hair look both so thick and so thin in pompadour form? and 2. When can I ride that movie?

Unfortunately, the first question, like so many LeBoeuf-related mysteries, is unresolvable. But the answer to the second question is: "Probably very soon." With every new Indiana Jones movie comes a new Indiana Jones attraction at a Disney theme park. But will Crystal Skull translate as well to theme park attractions as it did to Kellogg's cereal? Here are a few ideas for possible Indiana Jones And The Kingdom Of The Crystal Skull Disney attractions:

The Real Treasure Is Knowledge™ Golden Temple Experience

This white-knuckle roller coaster takes you inside a giant, glittery South American temple, where the walls are paved with intelligence covered in pure gold. You'll wind your way around piles of thoughts (mixed with rubies) at breakneck speed, zoom beneath arches made of wisdom and shiny shiny diamonds, before bursting into the Knowledge Chamber full of crystal skulls, platinum pillars, and chests full of gold coins as far as the eye can see.

Anti-Communist Monkey Adventure

Hang on to your Indiana Jones And The Kingdom Of The Crystal Skull rubber switchblade (actual switchblades, knives, nail files, tweezers, and pointy barrettes will be confiscated at the park gates) this virtual reality ride recreates the experience of swinging through a Peruvian jungle guided by a band of all-American, friendly, pompadoured monkeys. Watch as the monkeys lead Americans to safety vine by vine, while sniffing out and attacking evil pinko communists.

Indiana Jones Triple Waterfall Drop

The part in the movie that you totally thought looked like a water ride at Disney World now is a water ride at Disney World! Weird, right? Don't be afraid to take the plunge!

That's Not A Ride, It's A Snake! Ride

This roller coaster awkwardly hamfists Indiana Jones' well-documented, and thoroughly humanizing fear of snakes into every element of the ride: The straps that hold you in place are actually snakes, the handlebar you've been clutching the entire time turns out to be a snake, you glance down mid-loop-de-loop and realize the floor of the coaster is made entirely of snakes, and when you exit the coaster after 5 minutes of pure, snake-filled exhilaration, you'll turn around and discover that the coaster's tracks were actually snakes! Finally, a ride that Indy himself would be afraid to ride!

Inter-Dimensional Space Within Space Mountain

Strap yourself in for a trip through the galaxies between galaxies. Yes, this ride looks a lot like Space Mountain, but it's actually Space Within Space Mountain--a fact you'll be reminded of again and again as you zoom through a place that looks a lot like outer space but is actually the space within space.

And, as always, in the comments:

Quote:
Originally Posted by Jorge Von Salsa
Why Stop there?
You could also wait in line for hours to ride:

"A-Bomb Village" - You and three other friends enter into four antique refrigerators. One of you will be blasted half a mile into the air--the other three must see who can escape from their frosty coffin and its unreliable lock before the air runs out!

"Brody's Bumper Cars" - Take turns decapitating statues erected to famous characters from the Indiana Jones series who were edited out of the fourth installment for various reasons.

"Haymaker Hoedown" - Test your mettle against German airplane mechanics, Indian mining strongmen, and Red Army soldiers to see which of them can be felled by one punch. Sound effects not included.

"Junkbash Jungle Adventure" - Straddle two speeding vehicles while your 'nads are pummeled by various Amazonian flora. See if you can escape on monkey-laden getaway vines!

Quote:
Originally Posted by macroclemys
Don't forget "Whack a Poorly Rendered Irrelevant CGI Prairie Dog"
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Old 10-20-2011, 08:52 AM   #47
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Quote:
Originally Posted by Attila the Professor
I'm dubious of it being based simply on the different Lucas franchises, whether it includes things beyond Indy and Star Wars or not. To just take the two, they are such wildly different franchises in terms of their setting and technological and cultural trappings that I don't see how they could share the same acreage in any meaningful way. (Which is to say, contra Stoo, that ownership isn't enough. That's why, for example, Monsters Inc. in Tomorrowland is a disaster.) What's the center of the park like? Or the entranceway? Is it a movie studio facsimile, and then you enter through the camera lens or something to go to each movie themed area? Or is everything you see themed as though it is the movie set for the worlds of Lucas, as the Disney Studios park treats it? You'd also end up doubling up on certain environments, to get both Indiana Jones's Middle East and Star Wars's Tatooine.

I get that it's the marketable approach. (Well, no: the marketable approach is a Star Wars park, full stop.) But it seems pretty hard to justify thematically.

I respectfully disagree; I don't think the Indy and Star Wars universes are truly that different - perhaps in settings and technology, as you note (though as even you point out, there are certain settings in both that do have some overlap), but not culturally, I think. Both certainly feel like the products of a particular, distinct narrative sensibility, at least to me.

But perhaps that's just the way I personally conceptualize the two, as part of the overall body of work of George Lucas. I know others "see" them in different ways, as exemplified by the thread inquiring whether most / all Indy fans are also 007 fans. I personally don't feel that at all, but I do think I get why others do.

While packing and unpacking in the course of a recent move, I came across an old letter I wrote to the Lucasfilm Fan Club around 1993 and never got around to mailing, discussing some concerns I'd had with their then-current coverage of various LFL-related developments, and some ideas I had for articles and whatnot I'd like to see. I've been thinking of posting it here ("here" at the Raven, in its own thread, not in this one), since I (perhaps narcissistically) thought it might be of some interest to others here - partly for the snapshot it offers of how the fan club magazine was and wasn't covering various LFL projects (including Indy, obviously) at that time and what sorts of things this one particular fan wanted to see, but perhaps also for a glimpse of how this one fan related different aspects of the Lucasmultiverse to one another.
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Old 12-04-2011, 07:27 PM   #48
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I hesitate to put this here, since this is primarily a blue sky thread, but here's something interesting.

A fellow named Harrison "Buzz" Price, as described here, was the consultant to go to not only for any prospective Disney theme parks, but for just about any companies assessing the feasibility of some sort of themed development around the world. His papers were donated to the collection at the Rosen School of Hospitality Management at the University of Central Florida.

One of the papers he donated had the following title:

Quote:
LucasArts. Market and Financial Sections for New World in Hawaii. Oahu, Hawaii. Report Number: 459. 23-Jan-1990, Jun-1990.

So, there's restrictions on some of this material that cannot be viewed until September 15, 2012. It doesn't seem that this is one of them, however. And this document does appear in the "Theme Parks and Attraction Parks" section of the database. Anyone know what LucasArts might have been looking at in Hawaii in 1990, after the opening of Star Tours in 1987? Anyone near the University of Central Florida?

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Old 12-30-2011, 08:52 PM   #49
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You know, it isn't totally obsurd.

I could see it happening, but I really don't think an entire Indy park could work, you'd eventually just start having empty space and re-hashes of old rides. Star Wars is so wide a universe there's probably more things you could do with that.

I don't think it's impossible, but it really isn't in Disney's best interest, I mean let's face it, the changes are drastic. They had to re-theme everything in AdventureLand
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Old 06-06-2013, 07:46 PM   #50
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LucasLand:
Quote:
With all the Lucasfilm headlines over the past year, it was time to draft a LucasLand theme park for IdealBuildout. I had given thought to a Star Wars Park for a while, but decided instead to design a park which spanned all the LucasFilm/LucasArts libraries. Since Star Wars is the flagship property, it would receive the most attention: three large lands - the northern 40% of the park - as well as the park’s central icon. Indiana Jones, the second city of the company, would get two large lands. Willow and Labyrinth would share a fantasy & legends land, and the LucasArts games would be represented in an 80s-style area, with a distinct (is)land for the Monkey Island pirate series. There would also be a Studio area which focused on the BTS film-making process and a nostalgic 1950s-set entry-land, the park’s equivalent of MS:USA.
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