Originally Posted by IndyBuff
I adored L.A. Noire and I think it's one of the best games of the last generation. It's a shame we'll never get a sequel.
I'm not yet of the opinion that we'll never
see another entry into the... series (but it can't be a series if there's only one!). There was a rumor of a full-remaster of the game for current hardware just a few days back, but take that with a pinch of salt. The things I am optimistic on:
Executives have referenced the importance of the series to their future;
Despite the success of GTA Online, fans will want to see Rockstar do something else; even if it is only tangentially different in L.A. Noire's case.
So, maybe. But if we never do I'm happy with what we got. Though, this new idea as games as services could fit a potential sequel.
Originally Posted by Finn
Now here's something we will definitely compare notes on.
It may take a while. I gave the opening level the once over and put it away. I need to get some of these twitchy action games out of the way, so I can approach it properly. So far the inclusion of a full Japanese-voice cast is a major plus, and it looks like it might fill that void Commandos left all those years ago.
Originally Posted by Finn
Interestingly, for once I actually feel this point a detriment, at least towards those who already have acquired the base game.
While I'm usually a sucker for all additional content when it comes to extra content for games that hit my buttons (I'm especially looking at you, BioWare), the bits provided for Sleeping Dogs didn't quite do it for me. While some were fun, they didn't really add to the main game. Some outfits did provide fun bonuses, but I just couldn't take the game's narrative seriously watching Wei show up in a triad meeting dressed in some gaudy piece of eastern cinema cosplay. And when some actual additional story content was provided, like the Year of the Dragon, the production values were noticeably lower compared to the main game.
is five years old today.
I don't double dip, so I don't go in for remasters if I already have the original. That said, I did pick up the Definitive Edition of Sleeping Dogs
... oh, a while ago. Played through it again, beat it, and platinum-ed it again as well. The story didn't have the same impact the second go 'round, but I did finally get to play the Year of the Snake & Nightmare in Northpoint add-ons. I'm glad I didn't spring for them the first time around though.
Like the Zodiac Island Tournament (which just kind of ended), Nightmare and Year of the Snake are way too short. Both are fun, but definitely lack the polish of the main campaign. Year of the Snake, for example, could have been really, really good but it felt rushed instead. The missions were either uninspired or lifted from other missions; i.e., drive a booby trapped car into Victoria Harbor to prevent casualties.
Northpoint gets a lot of credit for trying to do something different with the overcrowded vampire/zombie/supernatural category by delving into Chinese lore, but it's also too short and amounts to little more than fetch quests and then punching (& stabbing!) demons and hopping vampires. The graphical effects and flourishes are pretty nifty though.
Both are fun though and worth playing, but I would have been miffed paying full price for them at original release. At the end of the day, both additions made me think about movies I would have rather been watching. Like this one
or this one
It's also worth noting that the really wild costumes (Sun Wu Kong, Bronze Man, Georges St. Pierre, etc.) are locked behind a... pay wall of sorts. You can get them from one of the stalls in the Night Market, but they're so ridiculously expensive that the normal player won't be able to afford them until they're almost finished with the main campaign.
All of that said, pick up Sleeping Dogs if you're even remotely curious. By now you can probably have it for a song.