DocWhiskey
Well-known member
Hey guys!
Dug this up and thought I'd share it. Apparently a member on the Cg Society forums used to work at Collective studios. After ET shipped, they were eagerly working on a sequel that never happened.
Looks like it would've been something, huh?
http://forums.cgsociety.org/showthread.php?f=132&t=699999&highlight=indiana+jones
Dug this up and thought I'd share it. Apparently a member on the Cg Society forums used to work at Collective studios. After ET shipped, they were eagerly working on a sequel that never happened.
Title: Indiana Jones and the Lost Project
Name: Peter Han
Country: USA
Software:
So... this image is 5 years old, low poly realtime model created for a project that could have been. No photos were used in the creation of the textures and the render was not retouched.
This was done at Collective Studios, now known as Double Helix, sometime after Indiana Jones and the Emporer's Tomb shipped. Hoping to work on another game, we did some R & D for a possible sequel. New, polished character models were created and the Indiana Jones model completely redone.
There was an amazing prototype that was up and running with updated gameplay, but unfortuneately this project never happened. Probably could have been the greatest Indy game ever. : ) Unfortuneately due to things out of the hands of the studio and suprisingly, even the publisher, nothing came about.
But after all these years, it was still probalby the most fun project i've ever worked on and since after the new movie came out, i just decided to dust off these images.
Looks like it would've been something, huh?
http://forums.cgsociety.org/showthread.php?f=132&t=699999&highlight=indiana+jones