Udvarnoky said:
It was always incredibly baffling that LEC wasn't exploiting Crystal Skull's release. I bet this was only a DS game, though.
Maybe they did try it. Judging by that article though, I guess the initial development dicussion went something like this:
"Go make a game."
"Uhh... sure. What game?"
"A game. Based on the new Indiana Jones movie."
"Oh yeah, sure. We're all pumped about that. So, what kind of game would you like, an AAA title on all the major platforms, some kind of portable game perhaps... social media... um, sir? How big of a team should I reserve from our current staff... and what's the deadline? The movie's coming out on... next May, right?"
"Yes yes. We'll hand you the script and some other details so you can get the story right. Try to get it done by the release."
"Um... release... of the movie? Sir, perhaps we should take another look at that schedule... even if we use existing engine and resources, creating an early playable version alone should take..."
"You trying to give me a headache? You want to talk geek lingo, go find one of the ILM guys in the cafeteria. Now, go make that game."
"Um... all right, sir. Right away. Have a nice day."
*Note to self: Remind Mary to send my résumé to BioWare. Ubi too. And Square.*