Yolegoman
New member
Okay, this started to mess up the caption thread, so I moved it over here.
Yes, .mtx files. But there in the Meshes folder. Same thing.
The location by default is
C:\Program Files\Lucasarts\Indiana Jones and the Emperors Tomb Demo\GameData\indy\meshes\chars
Anyway, that's what I do. You can also rename .boneanimation files, so the "SoulDrain" animation is just a normal punch, ect.
I STILL hope to get the game, and as soon as I do, and fix all of the stuff, I will release a patch at Lucasfiles.com that will remove the ghosts... at least, all I can remove.
Its not just replacing the 3d files though, to completely make it okay, you need to replace .boneanimation files and also the sound effects. A lot of work. It's worth it, but I hope to save other people time.
I am really glad Lucasarts allowed us even this much lenience. This is gonna be great.
Okay, continue posting guys. I hope this offers a gleam of light to the people (Like me) who were horrified by Indy fighting Spirits...
Yolegoman
omega5ooo said:Yolegoman said:Yolegoman, who HAS almost finished figuring out how to remove the zombies and terracotta warriors from ET...
Heh heh me too! I tried to replace the zombie msh's with the normal msh's... Worked good. Also tried to replace the ghost with those little *things* from the Kraken but then they're harder to throw the Pa Cheng at... It seems... And the demon... Well that thing... I don't know with what to replace it. Since it has an female voice... Must be an animal or Mei Ying... Or a re-appearance of the feng twins... I never figured out who or what to take. So I just left her
EDIT: YOu did mtx files? What are those? Animation? Behavior? msh files are Mesh and skin, so.... Same as msh's?
P.S: I wish you luck with the editing and your folks.
[Edited by omega5ooo on 07-12-2003 at 01:46 pm]
Yes, .mtx files. But there in the Meshes folder. Same thing.
The location by default is
C:\Program Files\Lucasarts\Indiana Jones and the Emperors Tomb Demo\GameData\indy\meshes\chars
Anyway, that's what I do. You can also rename .boneanimation files, so the "SoulDrain" animation is just a normal punch, ect.
I STILL hope to get the game, and as soon as I do, and fix all of the stuff, I will release a patch at Lucasfiles.com that will remove the ghosts... at least, all I can remove.
Its not just replacing the 3d files though, to completely make it okay, you need to replace .boneanimation files and also the sound effects. A lot of work. It's worth it, but I hope to save other people time.
I am really glad Lucasarts allowed us even this much lenience. This is gonna be great.
Okay, continue posting guys. I hope this offers a gleam of light to the people (Like me) who were horrified by Indy fighting Spirits...
Yolegoman