Nurhachi1991
Well-known member
Looks awesome! I remember the Nazi U!
What are your PSN names?
What are your PSN names?
Nurhachi1991 said:Looks awesome! I remember the Nazi U!
What are your PSN names?
Nurhachi1991 said:Looks awesome! I remember the Nazi U!
What are your PSN names?
Ska said:Thanks for keeping us up-to-date in the world of Uncharted, Le Sab! I unFORTUN(E)ately haven't played any Uncharted for a while. I've been into the Assassin's Creed games lately.
Le Saboteur said:150 awards and counting, too![/IMG]
Ska said:And I think we can all agree it deserves each and every one of them.
Naughty Dog spent the first six months of Uncharted 2's 22-month development cycle on preproduction. Here, the team had no conventional deadlines, he said, with the focus placed on free-form ideas, concept art, and lots of prototyping. Out of this, they came up with ideas that they felt were too good not to include, such as the train sequence or the cliff-side monastery scene.
Lemarchand then addressed the game's 2009 E3 demo, the first public exhibition of the game. He said that basically the only thing that had any kind of polish in that demo was what was onscreen, and turning the camera even a fraction in the wrong direction would have exposed a lot of embarrassing behind-the-curtain, in-development content. He also said that it was this showing that made the team realize just how much they had bitten off and still needed to finish.
Major West said:I wish they'd put more effort into fixing the glitching with online play. Especially on The Fort.
Major West said:You're missing out on a lot of fun with online play. It's not just death matches.
Tom Cross said:This isn?t to say that Drake and the relationships in which he participates are not sexual in any way. In fact, he and his various compatriots stand out as some of the few video game characters that are crafted to evince sexual desires and frustrations that are connected to actual human emotions. In that way he, Elena, Sully, and Chloe are similar to the Prince and Elika.
Joystiq said:There were also small plot omissions -- like, for instance, how did Elena and Drake get to their plane after the exciting conclusion of Chapter 3?
Major West said:Yes, I can tell you seem quite obsessed with this game.
Major West said:Yes, I can tell you seem quite obsessed with this game.
Ska said:He seems to have connections in the videogame business.
* On Thursday, April 1, UNCHARTED: Eye of Indra Episodes 2, 3, and 4 will be TEMPORARILY removed from the Store
* ANYONE who purchased ALL THREE Episodes (#2, 3, and 4) prior to 12:01 AM, April 1, will receive an e-mail on April 8 containing a PSN voucher code good for the FREE download of the UNCHARTED: Eye of Indra Bundle INCLUDING the Rika and Pinkerton multiplayer skins.
*IMPORTANT NOTE: In order to receive the email with your voucher code, you MUST make sure that your PSN account has a valid and working email address associated with your PSN ID. You must also make sure that you have the option to receive marketing communications checked.
* If you want the Rika and Pinkerton skins and have NOT purchased all 3 individual episodes yet, you MUST do so before all the episodes are temporarily removed on April 1.
* Starting April 1, the ONLY way to receive the Rika and Pinkerton skins is to purchase the UNCHARTED: Eye of Indra Bundle. Buying individual episodes after this date will not make you eligible to receive the voucher code for the Bundle and skins.
* The individual episodes will return to the Store on April 15 for $0.99 each.
Siege Co-Op said:An arena co-op game type where two to three players defend a marked territory within a map against waves of NPC opponents. At the end of every round, the territory will change locations within the map and the NPC opponents will increase in difficultly. The only way you can score co-op points is to have all your players within the captured territory, all while being assaulted by NPC opponents.
Set at dusk amongst the courtyards and display cases at the site of Drake and Flynn’s heist, The Museum provides players with a mix of intense gameplay covering traversing across rooftops, dodging gunfire through twisting corridors, and close quarters fighting. Players need to watch their backs as there are numerous flank routes in all parts of this circular map. Players should also learn the secret climbing routes that will allow them to get the drop on their opponents.
Towering over the streets of Nepal, The Highrise is a map with plenty of opportunities for players to get the high ground on their opponents. Set on a series of destroyed and under-construction buildings, players need to be on their toes as there are many different jump locations and paths around the map. Players should also watch out for the incoming airstrikes, as they can clear the rooftops in seconds.