Montana Smith
Active member
Finished Call of Juarez. This game has some really great things going for it: the scenery is eye-catching; the dust, mist, gunsmoke and debris (especially in slo-mo) are effective; the slo-mo targeting is very cinematic in a Sam Pekinpah style.
All the climbing, jumping and bullwhip grabbing gets boring, and pulls you out of the game and into an old platform style.
And there were more Indy-isms: the dangerous tiles were like those of the Chachapoyan temple or the Grail temple.
Playing as the Rev was more fun than as Billy, though Billy's bow was a neat weapon with it's slo-mo aiming (shooting a wolf up the nostril isn't something you get to do every day!)
It's a pity thete weren't more enemies in the wild areas, or more side-missions as in 'Gun'.
All the climbing, jumping and bullwhip grabbing gets boring, and pulls you out of the game and into an old platform style.
And there were more Indy-isms: the dangerous tiles were like those of the Chachapoyan temple or the Grail temple.
Playing as the Rev was more fun than as Billy, though Billy's bow was a neat weapon with it's slo-mo aiming (shooting a wolf up the nostril isn't something you get to do every day!)
It's a pity thete weren't more enemies in the wild areas, or more side-missions as in 'Gun'.