Quote:
Originally posted by bob
But breaking the mould?
I really dont see how many different types of Indy movie can be made, as they do all require there to be an artifact and to be honest Indy IV is not in the postion to play with the expectations of the audience.
But i dont want to see Indy IV follow the formula absolutely, i would like it to stand outside the trilogy with perhaps Indy IV being a little more character driven...
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Thanks for reviving my dying thread, Bob!
I agree with you about the limited nature of Indy films and how it's hard to completely break the mold (actually, that was my argument in another thread in which some people were saying Lucas should have made six or seven Indy movies... there simply isn't enough flexibility to allow for that number of films without it becoming laughably repetitive.)
Yes, there should be an artifact. But it could be handled differently. One idea that has been tossed around this board for a while is that Indy has the object early on, and needs to find a way to destroy it before something bad happens. It's a slight variation on the theme. Temple of Doom varied it a bit from Raiders by letting the bad guys have the artifact from the start, rather than it being a race to acquire it (as in Raiders and Last Crusade.)
Indy 4 shouldn't mess with people's expectations too much, just enough to keep things interesting and to make it memorable. There are subtle ways to do this-- using a setting like Siberia or some other frozen tundra could make Indy 4 stand out as something different, whereas I think it would be a mistake to return to a desert environment.
I'm not sure I agree about it being more character driven. I mean, it SHOULD have some degree of character development, I guess, but not at the expense of good action. This is the last Indy... let it go out with a bang!