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Originally Posted by intergamer
Microsoft and Sony have released information, but not really any development tools (Microsoft might have released something limited). The main point is that nobody really knows how to program for the XBox 2 at this stage; there aren't many games for the next gen consoles that are any further along than this one.
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No, no. There have been development kits available to programmers for quite a while. Microsoft gave the dev kits to inhouse companies, like RareWare, first - almost two years ago. They've been using the kits to make games like Perfect Dark Zero. Second party developers, like Square Enix,
have had the kit for over a year.
There was also a new kit that was sent out in January, which is what might be what is confusing you. That's also the toolset that LucasArts probably used since they're a third party developer with no exclusive contracts or loyalty obligations.
And there are many next generation games that are leaps and bounds ahead of what we've seen of the new Indy game. Examples:
The Elder Scrolls IV - X-Box 360/PC
Prey - X-Box 360
Full Auto - X-Box 360
Dark Sector - X-Box 360/PS3
The Indy game doesn't look bad in comparison, it's just early. Dark Sector has been a developers' baby for the past year and a half, whereas the untitled Indy game might have been around for the past three months or so.