Benraianajones said:Some Ugha warriors should have continued to chase them down the stairs, as they wouldn't have been able to flash the skull at them to scare them. Some of the warriors should have slipped and fallen on to the spikes.
WeAreGoingToDie said:But then that would make Indy just as bad as the Soviets in killing the Ugha, leaving the council of 13 to probably dispose of Indy and the gang as well.
I wouldn't mind, though, a few Ugha falling from the stairs due to their OWN actions, with Indy and the gang running ahead with no clue that the warriors are there.
Dewy9 said:Yeah, I like the idea of the staircase, but I don't think it was executed well. The whole fear is that they'll be too slow and fall on the spikes, but when they do fall, they don't fall on the spikes.
James said:But it still makes sense, because we see that the people who weren't fast enough all wore heavy armor.
WeAreGoingToDie said:Fact of the matter is, after four films we all know Indy and his friends will survive so you never truly feel that he or a friend will die. Name ONE Indy film where a prominent second banana bites the dust. Closest you get is Wu Han at the intro to ToD and Mac in KOTCS, who is basically a villain anyway.
Had KOTCS been the first Indy film somebody had ever seen, I'm sure they'd get a bit more of a thrill from the stairway scene.
WeAreGoingToDie said:Fact of the matter is, after four films we all know Indy and his friends will survive so you never truly feel that he or a friend will die. Name ONE Indy film where a prominent second banana bites the dust.
James said:But it still makes sense, because we see that the people who weren't fast enough all wore heavy armor.
Udvarnoky said:We knew Indy would survive Temple of Doom. Why then is the spike chamber sequence so much better than the disappearing staircase?
Udvarnoky said:We knew Indy would survive Temple of Doom. Why then is the spike chamber sequence so much better than the disappearing staircase?
Darth Vile said:I don't think the spike chamber is a better idea per se... I feel no sense of real peril for Indy (we know he's not going to die), but it's certainly better realized than the retracting staircase scene.
WeAreGoingToDie said:I'd say because the spike chamber was a full sequence while the stairway was meant to be another short obstacle in the characters getting from point A to point B, like when Indy ran through the golden idol chamber as the arrows shot off.
Udvarnoky said:Which is the point.
Darth Vile said:Which is my point... The spike chamber is better because it has more focus/screen time. The retracting staircase is simply an aside and (I can only assume), was not conceived for the same purpose as the spike chamber or Grail quests.
Darth Vile said:Of course being similar too or inspired by, doesn’t make it automatically sound… but conversely, stating that it doesn’t work, doesn’t make it inherently bad.
Darth Vile said:Well it’s an impasse isn’t it? Automatically refuting my position neither proves you correct or me wrong…
Darth Vile said:Also, I never qualified that particular scene in KOTCS by simply stating that it was the same as another… I was simply comparing and contrasting what I believe to be similar cinematic devices/mechanics within the same franchize.
Darth Vile said:Again – similar to the above… I think KOTCS was broadly in keeping with the previous 3 movies. I agree that the action in KOTCS lacked the tension/peril of, for example, Casino Royale and Bourne movies.
Darth Vile said:However, I believe the action in TOD and particularly TLC was/is passé.
Darth Vile said:And even circa 20 years ago the action in TLC seemed dated when compared to the dark and brooding Batman (as it was seen at the time).
Udvarnoky said:Only one post ago you were saying that the disappearing staircase wasn't as well realized as the spike chamber, but now you're saying there's nothing actually wrong with it because it's meant to be an "aside." Make up your mind so I don't have to worry about being confused about how you feel.
Udvarnoky said:(Darth Vile, playing catch-up here. I've been busy.)
Udvarnoky - Rather than fill the page up, I'll reply with a general response to your post rather than point for point?
Firstly ? I am not trying to change your opinion, nor am I stating your perception to be false. I am simply countering some of the claims you make? I use the term ?impasse? as I feel we?ve reached a point where some of the specific opinion?s aired in this thread are understood, but simply not accepted (which is reasonable enough)?
I think we?ve both managed to articulate our views with a modicum of reason/logic, but not sure that we?ll reach an agreement on the specifics/minutia being discussed at present. Besides, I've almost forgotten what we were actually debating...
Benraianajones said:The retracting staircase scene could really have gripped me if it had lasted longer and they did a bit more with it, I really liked the idea, but, they didn't expand on it much. But the scene looks so good to begin with, when the camera pans up to show the height of the place.
nitzsche said:That's really the trick though, isn't it? Making the scene more suspenseful by lengthening it would require slowing down the stairs, thus making it less suspenseful.
Instead of expanding the scene, maybe Indy could have yelled - "there're spikes at the bottom, hurry!" or "it's a deadfall!" to illustrate the danger of being impaled for those that missed the concept.
If you give the scene too much time and too many angles, you mess with the continuity of the retracting stairs and make the trap less suspenseful.