LEGO Indiana Jones 2: The Adventure Continues Impressions
http://e3.g4tv.com/thefeed/blog/pos...es-2-The-Adventure-Continues-Impressions.html
We know exactly what you’re thinking; we thought it too. When we heard LucasArts was doing a second LEGO Indiana Jones game, but it was just the four movies and not some new adventures, we thought it was kind of a sleazy move. After all, we just played the first three movies in LEGO style last summer’s LEGO Indiana Jones: The Original Adventures. But when we actually saw LEGO Indiana Jones 2: The Adventure Continues at LucasArt’s booth at E3 this year, it was clear that's not what's going on here at all.
For starters, the levels for the first three movies have been completely redone, and while the game is still the same — as it has basically been for all the LEGO games — the levels are all new. There are also levels based on scenes from the films that were previously unplayable. For example, you can now engage in the car chase scene through Shanghai from 1984’s Indiana Jones And The Temple of Doom, which had just been shown as a cut scene in the original LEGO Indiana Jones.
Of course, there are four Indy movies, and Adventure now includes an adaptation of last year’s Indiana Jones And The Kingdom Of The Crystal Skull. This might not be an incentive for those who hated the movie as much as, say, the creators of South Park, but for those of us who enjoyed the film, maybe even got it on Blu-ray, this is good news. Especially since this section of the game is actually as long as the ones for the first three movies combined.
They’ve also changed the way the game is played co-op. Unlike before, where two player characters couldn’t get too far apart, the game now allows for long distances, and will split the screen in two when, say, Indy tries to run away from Willie.
But the coolest thing about LEGO Indiana Jones 2, something we wished they’d done for one of the LEGO Star Wars games, is the inclusion of a level building option. Using the same development tools the designers did to make the game, which include all the same LEGO pieces, you can actually make your own levels, complete with crazy traps.
Sadly, LucasArts hasn’t figured out how, or even if, you’ll be able to share your levels online with other LEGO lovers (though they have ruled out the idea of transferring them onto a memory card you then bring to a friend’s house). But if that means my friends have to come over to play my own Temple Of Doom, so be it.