emtiem said:
I dunno- KOTCS is a bit too similar to Raiders towards the end for me. It's the army chase/villain destroyed by the prize thing... I'd like something a little different.
Are you saying that TOD took it too far and wasn't Indy anymore?
We saw the alien in KOTCS, which is a step towards this- I wasn't initially sure about that but in retrospect I don't see why it can't be in that vein. I don't want any new Indy movies to be exactly the same as the old ones; I like it when producers play with a genre a little:
But the villan being destroyed by the prize IS an important part of Indiana Jones. It even happens in TOD, just not quite as apparent - Mola Ram grab the burning Sankara Stone, and so lets go of the ladder and plummets to his death. If you want movies were that doesn't happen, then, not to sound pushy, but you go to other movies, because that is what an important part of Indy is about. Villans losing their life for the object they desire. It isn't repeating Raiders - it is just a staple and what IJ is about, it isn't a coincidence Belloq, Irina, Donvoan (and even Dr.Uberman in FOA) all exclaim their prize is beautiful. I was worried before KOTCS was released they'd drop this aspect, and was relieved they didn't. In fact, in Raiders they didn't race to a finale other than the item in the middle of the movie. Sankara had no real race, apart from the escape,in Raiders they raced to the very end to take something, and in KOTCS they race to return something. All variants. A new Indy film with no race - fine, but they at least need the enemy to die during a confrontation at the end - at the "hands" of the object.
No, I don't think TOD took it too far, it stayed in-line, although stucture and movie differs to others - it is quite honestly - the same, it just seems differently structured.
And, Indy can be played with, but we don't need to see blndingly obvious things or change the franchise in to another. You saw something different in KOTCS with the aliens. Indy works best with an element of mystery - why do you think even people that dislike KOTCS generally admit the warehouse scene is good? Because, when Irina and the Russians are after the crate everything is hush-hush - your mind wonders, its creepy, the metal on the floor gets dragged towards the crate, the lights bend, the wood creaks.
Again, people don't especially mind the crystal alien skeletons - and some thought it was too far letting us see a live alien and spacecraft, whislt I can see why they did for the movie, it does kind of ruin the mystery of it - what did these aliens actually look like, did they fly in a saucer in actual fact? That is why it doesn't need to be in that vein, we don't need to see things blindly in our face. FOA did the whole alien entities influecing humans in Atlantis, we saw evidence of their existance, and an eerieness was there. If you see things like God, the alien homeland in another dimension -the mystery - lost, the imagination doesn't get much to play with, and an eerie-feeling is lost.
I enjoyed Infernal Machine, and don't mind him meeting Marduk in a video game, but the movies work better story telling wise, and can convey feelings better than games can, hence why we don't need things to be totally revealed. I don't mind the aliens, or the spacecraft to be honest, but it can't be denied that without seeing them, it'd be more eerie. The crystal skeletons would have been much more indtimidating approaching Irina as the background was all distorted around them. Indy works well when we see artifacts left behind or remains, as opposed to the creator of them.
I don't get how it can be said all Indy movies are the same, when each one is different as it is, even if they follow the same concept - which is Indiana Jones. Take away the core of it - then it isn't Indy anymore.
As for the snake - I wouldn't mind if he met some freak of nature large snake, but one that eats him up and spits him out? I wouldn't like to see. Still, if he met a large snake, it'd seem very "The mummy" to me, though not a movie ruiner (unless it eats him).